⌂Starsiege: Tribes Community Archive

ItemImageData HackitImage community-made

Not part of the retail game. No Dynamix version of this name exists.

50mods
2variants
90%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 50 mods; the most-shipped one is in 90% of them — almost everyone ships the same version.

What the variants disagree about

propertyA45 modsB5 modsspread
lightColor{ 0.25, 1, 0.25 }{ 0.25, 0.25, 0.85 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

shapeFile "repairgun", mountPoint 0, weaponType 2, projectileType "HackBolt", minEnergy 5, maxEnergy 12, lightType 3, lightRadius 1, lightTime 1, sfxFire SoundRepairItem, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData HackitimageType

Points at

projectileTypeRepairEffectData HackBolt50 mods
sfxFireSoundData SoundRepairItem50 mods
sfxActivateSoundData SoundPickUpWeapon50 mods

All 2 variants

A 45 mods the most-shipped version
shapeFile"repairgun"
mountPoint0
weaponType2
projectileType"HackBolt"
minEnergy5
maxEnergy12
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundRepairItem
sfxActivateSoundPickUpWeapon
B 5 mods lightColor { 0.25, 0.25, 0.85 }
shapeFile"repairgun"
mountPoint0
weaponType2
projectileType"HackBolt"
minEnergy5
maxEnergy12
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxFireSoundRepairItem
sfxActivateSoundPickUpWeapon