⌂Starsiege: Tribes Community Archive

ItemImageData JumpPadPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

16mods
2variants
94%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 16 mods; the most-shipped one is in 94% of them — almost everyone ships the same version.

What the variants disagree about

propertyA15 modsB1 modsspread
weaponType—01 vals
fireTime—0.11 vals
reloadTime—0.11 vals
firstPersonfalse—1 vals
mountOffset{ 0, 0, 0.1 }{ 0.1, 0.2 , 0.05 }2 vals
mountPoint202 vals
mountRotation{ 1.57, 0, 0 }{1.07, -0.11, 0}2 vals
sfxActivate—SoundPickUpWeapon1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

1 more properties that differ

shapeFile

Neighbourhood

Used by

ItemData JumpPadPackimageType

Points at

sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 15 mods the most-shipped version
shapeFile"ammopack"
mountPoint2
mountOffset{ 0, 0, 0.1 }
mountRotation{ 1.57, 0, 0 }
firstPersonfalse
B 1 mods weaponType 0 · fireTime 0.1 · reloadTime 0.1 · no firstPerson
shapeFile"discb"
mountPoint0
weaponType0
reloadTime0.1
fireTime0.1
sfxActivateSoundPickUpWeapon
mountOffset{ 0.1, 0.2 , 0.05 }
mountRotation{1.07, -0.11, 0}
Shipped by: Ven11Dec04