⌂Starsiege: Tribes Community Archive

ItemImageData LaserPistolImage community-made

Not part of the retail game. No Dynamix version of this name exists.

16mods
7variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFG

7 variants across 16 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA8 modsB2 modsC2 modsD1 modsE1 modsspread
fireTime0.250.350.350.20.254 vals
reloadTime0.050.350.350.20.054 vals
minEnergy10504025105 vals
maxEnergy30805055306 vals
projectileTypeSniperLaserSniperLaserEMPIRIALPulsebeams—SniperLaser3 vals
lightRadius222—21 vals
sfxFireSoundFireLaserSoundFireLaserSoundFireLaser—SoundFireLaser1 vals
lightTime111—11 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

5 more properties that differ

lightType, lightColor, mountOffset, mountRotation, shapeFile

Same in all 7 variants (4)

mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData LaserPistolimageType

Points at

projectileTypeLaserData SniperLaser12 mods
projectileTypeLaserData EMPIRIALPulsebeams2 mods
projectileTypeLaserData Lpistolbeam1 mods
sfxFireSoundData SoundFireLaser15 mods
sfxActivateSoundData SoundPickUpWeapon16 mods

All 7 variants

A 8 mods the most-shipped version
shapeFile"energygun"
mountPoint0
weaponType0
projectileTypeSniperLaser
accuFiretrue
reloadTime0.05
fireTime0.25
minEnergy10
maxEnergy30
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
B 2 mods fireTime 0.35 · reloadTime 0.35 · minEnergy 50 · maxEnergy 80
shapeFile"energygun"
mountPoint0
weaponType0
projectileTypeSniperLaser
accuFiretrue
reloadTime0.35
fireTime0.35
minEnergy50
maxEnergy80
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
C 2 mods fireTime 0.35 · reloadTime 0.35 · minEnergy 40 · maxEnergy 50
shapeFile"energygun"
mountPoint0
weaponType0
projectileTypeEMPIRIALPulsebeams
accuFiretrue
reloadTime0.35
fireTime0.35
minEnergy40
maxEnergy50
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
D 1 mods fireTime 0.2 · reloadTime 0.2 · minEnergy 25 · maxEnergy 55
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 1.6, 0 }
shapeFile"energygun"
mountPoint0
weaponType0
reloadTime0.2
fireTime0.2
minEnergy25
maxEnergy55
accuFiretrue
sfxActivateSoundPickUpWeapon
Shipped by: Specialist
E 1 mods shapeFile "DEagle"
shapeFile"DEagle"
mountPoint0
weaponType0
projectileTypeSniperLaser
accuFiretrue
reloadTime0.05
fireTime0.25
minEnergy10
maxEnergy30
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
F 1 mods maxEnergy 10
shapeFile"energygun"
mountPoint0
weaponType0
projectileTypeSniperLaser
accuFiretrue
reloadTime0.05
fireTime0.25
minEnergy10
maxEnergy10
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
Shipped by: Armageddon
G 1 mods fireTime 0.3 · reloadTime 0 · minEnergy 5 · maxEnergy 6
shapeFile"energygun"
mountPoint0
weaponType0
reloadTime0
fireTime0.3
minEnergy5
maxEnergy6
projectileTypeLpistolbeam
accuFiretrue
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
Shipped by: swattactics