LaserData sniperLaser Dynamix — base game
Declared by the retail game. 67 of its 68 variants are community edits of it.
291mods
68variants
44%agreement
68 variants across 291 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | RETAIL128 mods | B23 mods | C11 mods | D10 mods | E9 mods | spread |
|---|
| damageConversion | 0.007 | 0.7 | 0.01 | 0.0 | 0.007 | 43 vals |
|---|
| beamTime | 0.5 | 0.05 | 0.5 | 1.5 | 0.5 | 15 vals |
|---|
| DamageType | — | — | — | — | $LaserDamageType | 1 vals |
|---|
| baseDamageType | $LaserDamageType | $LaserDamageType | $LaserDamageType | $LaserDamageType | — | 4 vals |
|---|
| laserBitmapName | "laserPulse.bmp" | "laserPulse.bmp" | "lightningNew.bmp" | "forcefield.bmp" | "laserPulse.bmp" | 16 vals |
|---|
| lightColor | { 1.0, 0.25, 0.25 } | — | { 1.0, 0.25, 0.25 } | { 0.2, 0.2, 1.0 } | { 1.0, 0.25, 0.25 } | 10 vals |
|---|
| lightRange | 2.0 | — | 2.0 | 10.0 | 2.0 | 9 vals |
|---|
| hitSoundId | SoundLaserHit | SoundLaserHit | SoundLaserHit | NoSound | SoundLaserHit | 5 vals |
|---|
Shaded cells differ from retail. — = property absent. spread counts distinct values across all 68 variants, not just the 5 shown.
Neighbourhood
Used by
All 68 variants
RETAIL 128 mods the retail version
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
B 23 mods beamTime 0.05 · damageConversion 0.7 · no lightColor · no lightRange
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.7 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
C 11 mods damageConversion 0.01 · laserBitmapName "lightningNew.bmp"
| laserBitmapName | "lightningNew.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
D 10 mods beamTime 1.5 · damageConversion 0.0 · hitSoundId NoSound · laserBitmapName "forcefield.bmp"
| laserBitmapName | "forcefield.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.5 |
|---|
| lightRange | 10.0 |
|---|
| lightColor | { 0.2, 0.2, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | NoSound |
|---|
E 9 mods DamageType $LaserDamageType · no baseDamageType
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
F 9 mods beamTime 0.05 · damageConversion 0.7
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.7 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
G 6 mods beamTime 0.7 · damageConversion 0.80 · hitName "shield.dts" · hitSoundId SoundShieldHit
| laserBitmapName | "RPULSE01.bmp" |
|---|
| hitName | "shield.dts" |
|---|
| damageConversion | 0.80 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.7 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundShieldHit |
|---|
H 4 mods beamTime 9.5 · damageConversion 0.029 · detachFromShooter true · lightRange 3.0
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.029 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 9.5 |
|---|
| lightRange | 3.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
I 4 mods beamTime 0.05 · damageConversion 0.09
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.09 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
J 4 mods damageConversion 0.017 · lightColor { 0, 1.0, 1.0 }
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.017 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0, 1.0, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
K 4 mods damageConversion 0.0185 · laserBitmapName "plasmabolt.bmp" · lightColor { 0, 1.0, 1.0 }
| laserBitmapName | "plasmabolt.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0185 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0, 1.0, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
L 3 mods beamTime 0.7 · damageConversion 0.80 · hitName "shield.dts" · hitSoundId SoundShieldHit
| laserBitmapName | "forcefield5.bmp" |
|---|
| hitName | "shield.dts" |
|---|
| damageConversion | 0.80 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.7 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0.0, 0.0, 25.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundShieldHit |
|---|
M 3 mods beamTime 0.05 · damageConversion 1.5 · hitName "shotgunex.dts" · laserBitmapName "repairadd.bmp"
| laserBitmapName | "repairadd.bmp" |
|---|
| hitName | "shotgunex.dts" |
|---|
| damageConversion | 1.5 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
N 3 mods beamTime 0.05 · damageConversion 0.07
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.07 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
O 3 mods beamTime 1.2 · damageConversion 0.016 · detachFromShooter true · laserBitmapName "repairadd.bmp"
| laserBitmapName | "repairadd.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.016 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.2 |
|---|
| lightRange | 12.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
P 3 mods damageConversion 0.02 · laserBitmapName "paintPulse.bmp" · lightRange 1.0
| laserBitmapName | "paintPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.02 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 1.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
Q 3 mods laserBitmapName "laserPulse.png"
| laserBitmapName | "laserPulse.png" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
R 3 mods baseDamageType $LazerexDamageType · beamTime 1.0 · damageConversion 0.60 · detachFromShooter true
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "shotgunex.dts" |
|---|
| damageConversion | 0.60 |
|---|
| baseDamageType | $LazerexDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 5.0, 0.0, 0.0 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
S 3 mods damageConversion 0.012
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.012 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
T 3 mods damageConversion 0.0167 · lightColor { 0, 1.0, 1.0 }
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0167 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0, 1.0, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
U 2 mods damageConversion 0.01
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
V 2 mods beamTime 0.05 · damageConversion 0.9
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.9 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
W 2 mods damageConversion 0.0167 * $Nappy::LaserDamageConversion · lightColor { 0, 1.0, 1.0 }
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0167 * $Nappy::LaserDamageConversion |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0, 1.0, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
X 2 mods damageConversion 0.099
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.099 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
Y 2 mods beamTime 0.05
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
Z 2 mods damageConversion 0.15
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.15 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
26 2 mods laserBitmapName "shotgunbolt.bmp"
| laserBitmapName | "shotgunbolt.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
27 2 mods baseDamageType $SniperDamageType · damageConversion 0.009
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.009 |
|---|
| baseDamageType | $SniperDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
28 2 mods beamTime 0.05 · damageConversion 0.7 · hitName "shotgunex.dts" · no lightColor
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "shotgunex.dts" |
|---|
| damageConversion | 0.7 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.05 |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
29 2 mods damageConversion 0.0022
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0022 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
30 2 mods damageConversion 0.030 · beamWidth 0.015 · detachFromShooter true · laserBitmapName "paintPulse.bmp"
| laserBitmapName | "paintPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.030 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| beamWidth | 0.015 |
|---|
| lightRange | 5.0 |
|---|
| lightColor | { 0.15, 1.0, 0.15 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
31 2 mods DamageType $LaserDamageType · no baseDamageType · laserBitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
| laserBitmapName | "paintPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
32 1 mods beamTime 0.3 · damageConversion 2.0 · laserBitmapName "blue_blink2.bmp" · lightColor { 0.25, 1.0, 0.25 }
| laserBitmapName | "blue_blink2.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 2.0 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.3 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
33 1 mods damageConversion 0.014
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.014 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
34 1 mods damageConversion 0.01 · laserBitmapName "lightningNew.bmp" · lightColor { 2.0, 1.25, 0.25 }
| laserBitmapName | "lightningNew.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 2.0, 1.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
35 1 mods damageConversion 0.005 · hitName "shotgunbolt.dts" · hitSoundId SoundLaserHitme · lightColor { 2.25, 0.5, 0.5 }
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "shotgunbolt.dts" |
|---|
| damageConversion | 0.005 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 4.0 |
|---|
| lightColor | { 2.25, 0.5, 0.5 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHitme |
|---|
36 1 mods damageConversion 0.0085 · laserBitmapName "shotgunbolt.bmp" · lightColor {1.0, 0.25, 0.25}
| laserBitmapName | "shotgunbolt.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0085 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | {1.0, 0.25, 0.25} |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
37 1 mods damageConversion 0.0085
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0085 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
38 1 mods baseDamageType $LazerexDamageType · beamTime 1.0 · damageConversion 0.80 · detachFromShooter true
| laserBitmapName | "repairadd.bmp" |
|---|
| hitName | "shotgunex.dts" |
|---|
| damageConversion | 0.80 |
|---|
| baseDamageType | $LazerexDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 5.0, 0.0, 0.0 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundShieldHit |
|---|
39 1 mods DamageType $LaserDamageType · no baseDamageType · beamTime 1.5 · damageConversion 0.010
| laserBitmapName | "discglow2.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.010 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 1.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
40 1 mods damageConversion 0.01 · laserBitmapName "warp.bmp"
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
41 1 mods damageConversion 0.011
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.011 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
42 1 mods damageConversion 0.09
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.09 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
43 1 mods beamTime 0.1 · damageConversion 1
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 1 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.1 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
44 1 mods beamTime 0.25 · damageConversion 0.4 · no lightColor · no lightRange
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.4 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.25 |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
45 1 mods baseDamageType $ShockDamageType · beamTime 0.6 · damageConversion 0.07 · laserBitmapName "lightningNew.bmp"
| laserBitmapName | "lightningNew.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.07 |
|---|
| baseDamageType | $ShockDamageType |
|---|
| beamTime | 0.6 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
46 1 mods baseDamageType $ShockDamageType · beamTime 0.6 · damageConversion 0.07
| laserBitmapName | "LaserPulse.BMP" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.07 |
|---|
| baseDamageType | $ShockDamageType |
|---|
| beamTime | 0.6 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
47 1 mods baseDamageType $SniperDamageType · beamTime 0.1 · damageConversion 0.02 · detachFromShooter true
| laserBitmapName | "paintPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.02 |
|---|
| baseDamageType | $SniperDamageType |
|---|
| beamTime | 0.1 |
|---|
| lightRange | 10 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
48 1 mods damageConversion 0.0
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
49 1 mods beamTime 1.0 · damageConversion 1.2 · hitName "breath.dts" · laserBitmapName "flare.bmp"
| laserBitmapName | "flare.bmp" |
|---|
| hitName | "breath.dts" |
|---|
| damageConversion | 1.2 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 15.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
50 1 mods damageConversion 0.01 · detachFromShooter true
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
51 1 mods beamTime 1.0 · damageConversion 0.008
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.008 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
52 1 mods beamTime 0.75 · damageConversion 0.0075
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0075 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.75 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
53 1 mods damageConversion 0.0055
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0055 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
54 1 mods damageConversion 0.037
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.037 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
55 1 mods baseDamageType $LazerexDamageType · beamTime 1.0 · damageConversion 0.60 · detachFromShooter true
| laserBitmapName | "repairadd.bmp" |
|---|
| hitName | "shotgunex.dts" |
|---|
| damageConversion | 0.60 |
|---|
| baseDamageType | $LazerexDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 5.0, 0.0, 0.0 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
56 1 mods beamTime 0.7 · damageConversion 0.25 · hitName "smoke.dts" · laserBitmapName "shex01.bmp"
| laserBitmapName | "shex01.bmp" |
|---|
| hitName | "smoke.dts" |
|---|
| damageConversion | 0.25 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.7 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
57 1 mods beamTime 1.0 · laserBitmapName "shotgunbolt.bmp"
| laserBitmapName | "shotgunbolt.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
58 1 mods damageConversion 0.009
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.009 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
59 1 mods damageConversion 0.65 · hitName "laserhit" · lightColor { 0, 1.0, 1.0 }
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit" |
|---|
| damageConversion | 0.65 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0, 1.0, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
60 1 mods beamTime 1.0 · damageConversion 1.0 · detachFromShooter true · hitName "fusionbolt.dts"
| laserBitmapName | "shex11.bmp" |
|---|
| hitName | "fusionbolt.dts" |
|---|
| damageConversion | 1.0 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | explosion3 |
|---|
61 1 mods damageConversion 0.029
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.029 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
62 1 mods beamTime 0.35 · damageConversion 0.022
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.022 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.35 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
63 1 mods damageConversion 0.0075 · detachFromShooter true
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0075 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
64 1 mods beamTime 0.8 · damageConversion 0.008
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.008 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.8 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
65 1 mods damageConversion 0.021
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.021 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
66 1 mods beamTime 1.3 · damageConversion 0.013 · laserBitmapName "plasmabolt.bmp"
| laserBitmapName | "plasmabolt.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.013 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.3 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
67 1 mods beamTime 1.0 · damageConversion 1.008
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 1.008 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|