⌂Starsiege: Tribes Community Archive

LaserData sniperLaser Dynamix — base game

Declared by the retail game. 67 of its 68 variants are community edits of it.

291mods
68variants
44%agreement
RETAILBCDEFGH+60

68 variants across 291 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyRETAIL128 modsB23 modsC11 modsD10 modsE9 modsspread
damageConversion0.0070.70.010.00.00743 vals
beamTime0.50.050.51.50.515 vals
DamageType————$LaserDamageType1 vals
baseDamageType$LaserDamageType$LaserDamageType$LaserDamageType$LaserDamageType—4 vals
laserBitmapName"laserPulse.bmp""laserPulse.bmp""lightningNew.bmp""forcefield.bmp""laserPulse.bmp"16 vals
lightColor{ 1.0, 0.25, 0.25 }—{ 1.0, 0.25, 0.25 }{ 0.2, 0.2, 1.0 }{ 1.0, 0.25, 0.25 }10 vals
lightRange2.0—2.010.02.09 vals
hitSoundIdSoundLaserHitSoundLaserHitSoundLaserHitNoSoundSoundLaserHit5 vals

Shaded cells differ from retail. — = property absent. spread counts distinct values across all 68 variants, not just the 5 shown.

Neighbourhood

Used by

TurretData PlasmaTurretprojectileType
TurretData DeployableTurretprojectileType
ItemImageData LaserRifleImageprojectileType
ItemImageData SniperRifleImageprojectileType
TurretData DeployableLaserprojectileType
TurretData LaserTurretprojectileType
TurretData DeployableLaserMprojectileType
ItemImageData OpticPackImageprojectileType
TurretData DeployableLaserTurretprojectileType
ItemImageData LaserPistolImageprojectileType
TurretData DeployablePencilprojectileType
ItemImageData LaserImageprojectileType
ItemImageData ChainLaserImageprojectileType
TurretData DeployableLaserCannonprojectileType

All 68 variants

RETAIL 128 mods the retail version
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.007
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Tribes RPG v6.9 serverTribes RPG repack (minimal full ver)TotalAnnihilationTribesOneTribesStarWarsMythicalRealmsCompleteTribesRPG420SnipersAdvanced_WarAllianceAnarchyURAnnihilation 2.0 BETA (May 16, 2002)Annihilation 2.0 BETA (May 20, 2002)AnnihilationBuilderAnnihilation 1.34Annihilation 2.0 BETA (May 13, 2002)Annihilation 2.0 BETA (May 14, 2002)Annihilation 2.0 BETAAnnihilation 1.00Asylum 2.5BW_Admin_5.01Base_PlusBeginner_ModBlitzkrieg 1.0bBlur_Of_InsanityCiSYGYdbzdbz3kDeStRoYeRdeltaforce08deltaforce09b1deltaforce09b2Devious_LandDogFightDogFight_1.0DogFight_BetaDUNEServerSourceET WarExtreme ModFalloutFootball_(Kitty)GSL Football ModFootball TasermodfoundationFstat v1.42ISNIdealInsaneIXTribes06bInsomniax_0.9aMeltdown_2.15Meltdown_2.16_FinalMeltdown_ClassicMeltdown_Classic_1.15_Final_(Code_Version)Meltdown_Ultra_2.32_(2-25-03)Meltdown_Ultra_2.33Meltdown_Ultra_2.33_(2-26-03)mdc115MiniMod-v1_fullMiniMod-v1_lightMiniMod-v1_standardModX Open SourceOrionPB.v.TacticalPaintball_2.5Paintball_9_0_BetaPaintball_RSPaintball_Tactical_XcaliPaintballspeedpaintball_1_0paintball_2.0Phobiax_1.09ProfessionalR1Renegades_1.3Scout_ScirmishSeXxXSex_NC17sexmod2sexmod3Shadow_1.0Shifter_(10-05-99)Shifter_(12-30-99)Shifter_01Shifter_v1_(01-10-2000)Shifter_v1_(01-28-2000)Shifter_v1_(05-25-99)Shifter_v1_(05-27-99b)Shifter_v1_(06-03-99)Shifter_v1_(06-12-99)Shifter_v1_(06-18-99)Shifter_v1_(10-09-99_with_Bots)Shifter_v1_(7-23-99)SkyNetSnipers_Base_2.0SpecialistStrikertactacserver141Tribes_Arena_3.0UR3League15UR3League16Ultra_Renegades_3_League_1.7Ultra_Renegades_3_League_1.8Ultra_Renegades_-X-Ultra_Renegades_RXVoOdOo Bot 1.3aaodanathraxapollo11Balance of Power 1.85ultrabopotPlusretrosquadmod_alphastarmodswattacticstantrumtheivestsc1.0betaultrannihilationStarsiege: Tribes [Beta]Plasmatic's Blue Client v1.1Starsiege: TribesStar WarsAnnihilation1.50WarZone (Server Beta) - demo reconstruction
B 23 mods beamTime 0.05 · damageConversion 0.7 · no lightColor · no lightRange
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.7
baseDamageType$LaserDamageType
beamTime0.05
detachFromShooterfalse
hitSoundIdSoundLaserHit
C 11 mods damageConversion 0.01 · laserBitmapName "lightningNew.bmp"
laserBitmapName"lightningNew.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
D 10 mods beamTime 1.5 · damageConversion 0.0 · hitSoundId NoSound · laserBitmapName "forcefield.bmp"
laserBitmapName"forcefield.bmp"
hitName"laserhit.dts"
damageConversion0.0
baseDamageType$LaserDamageType
beamTime1.5
lightRange10.0
lightColor{ 0.2, 0.2, 1.0 }
detachFromShooterfalse
hitSoundIdNoSound
E 9 mods DamageType $LaserDamageType · no baseDamageType
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.007
DamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
F 9 mods beamTime 0.05 · damageConversion 0.7
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.7
baseDamageType$LaserDamageType
beamTime0.05
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
G 6 mods beamTime 0.7 · damageConversion 0.80 · hitName "shield.dts" · hitSoundId SoundShieldHit
laserBitmapName"RPULSE01.bmp"
hitName"shield.dts"
damageConversion0.80
baseDamageType$LaserDamageType
beamTime0.7
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundShieldHit
H 4 mods beamTime 9.5 · damageConversion 0.029 · detachFromShooter true · lightRange 3.0
laserBitmapName"laserpulse.bmp"
hitName"laserhit.dts"
damageConversion0.029
baseDamageType$LaserDamageType
beamTime9.5
lightRange3.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
I 4 mods beamTime 0.05 · damageConversion 0.09
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.09
baseDamageType$LaserDamageType
beamTime0.05
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
J 4 mods damageConversion 0.017 · lightColor { 0, 1.0, 1.0 }
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.017
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
K 4 mods damageConversion 0.0185 · laserBitmapName "plasmabolt.bmp" · lightColor { 0, 1.0, 1.0 }
laserBitmapName"plasmabolt.bmp"
hitName"laserhit.dts"
damageConversion0.0185
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
L 3 mods beamTime 0.7 · damageConversion 0.80 · hitName "shield.dts" · hitSoundId SoundShieldHit
laserBitmapName"forcefield5.bmp"
hitName"shield.dts"
damageConversion0.80
baseDamageType$LaserDamageType
beamTime0.7
lightRange2.0
lightColor{ 0.0, 0.0, 25.25 }
detachFromShooterfalse
hitSoundIdSoundShieldHit
M 3 mods beamTime 0.05 · damageConversion 1.5 · hitName "shotgunex.dts" · laserBitmapName "repairadd.bmp"
laserBitmapName"repairadd.bmp"
hitName"shotgunex.dts"
damageConversion1.5
baseDamageType$LaserDamageType
beamTime0.05
detachFromShooterfalse
hitSoundIdSoundLaserHit
N 3 mods beamTime 0.05 · damageConversion 0.07
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.07
baseDamageType$LaserDamageType
beamTime0.05
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
O 3 mods beamTime 1.2 · damageConversion 0.016 · detachFromShooter true · laserBitmapName "repairadd.bmp"
laserBitmapName"repairadd.bmp"
hitName"laserhit.dts"
damageConversion0.016
baseDamageType$LaserDamageType
beamTime1.2
lightRange12.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
P 3 mods damageConversion 0.02 · laserBitmapName "paintPulse.bmp" · lightRange 1.0
laserBitmapName"paintPulse.bmp"
hitName"laserhit.dts"
damageConversion0.02
baseDamageType$LaserDamageType
beamTime0.5
lightRange1.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Q 3 mods laserBitmapName "laserPulse.png"
laserBitmapName"laserPulse.png"
hitName"laserhit.dts"
damageConversion0.007
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
R 3 mods baseDamageType $LazerexDamageType · beamTime 1.0 · damageConversion 0.60 · detachFromShooter true
laserBitmapName"laserpulse.bmp"
hitName"shotgunex.dts"
damageConversion0.60
baseDamageType$LazerexDamageType
beamTime1.0
lightRange2.0
lightColor{ 5.0, 0.0, 0.0 }
detachFromShootertrue
hitSoundIdSoundLaserHit
S 3 mods damageConversion 0.012
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.012
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
T 3 mods damageConversion 0.0167 · lightColor { 0, 1.0, 1.0 }
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0167
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
U 2 mods damageConversion 0.01
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
V 2 mods beamTime 0.05 · damageConversion 0.9
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.9
baseDamageType$LaserDamageType
beamTime0.05
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
W 2 mods damageConversion 0.0167 * $Nappy::LaserDamageConversion · lightColor { 0, 1.0, 1.0 }
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0167 * $Nappy::LaserDamageConversion
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Nappy6nappymod
X 2 mods damageConversion 0.099
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.099
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Y 2 mods beamTime 0.05
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.007
baseDamageType$LaserDamageType
beamTime0.05
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Z 2 mods damageConversion 0.15
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.15
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: NFSv36Bnfs
26 2 mods laserBitmapName "shotgunbolt.bmp"
laserBitmapName"shotgunbolt.bmp"
hitName"laserhit.dts"
damageConversion0.007
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
27 2 mods baseDamageType $SniperDamageType · damageConversion 0.009
laserBitmapName"laserpulse.bmp"
hitName"laserhit.dts"
damageConversion0.009
baseDamageType$SniperDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
28 2 mods beamTime 0.05 · damageConversion 0.7 · hitName "shotgunex.dts" · no lightColor
laserBitmapName"laserPulse.bmp"
hitName"shotgunex.dts"
damageConversion0.7
baseDamageType$LaserDamageType
beamTime0.05
detachFromShooterfalse
hitSoundIdSoundLaserHit
29 2 mods damageConversion 0.0022
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0022
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
30 2 mods damageConversion 0.030 · beamWidth 0.015 · detachFromShooter true · laserBitmapName "paintPulse.bmp"
laserBitmapName"paintPulse.bmp"
hitName"laserhit.dts"
damageConversion0.030
baseDamageType$LaserDamageType
beamTime0.5
beamWidth0.015
lightRange5.0
lightColor{ 0.15, 1.0, 0.15 }
detachFromShootertrue
hitSoundIdSoundLaserHit
31 2 mods DamageType $LaserDamageType · no baseDamageType · laserBitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
laserBitmapName"paintPulse.bmp"
hitName"laserhit.dts"
damageConversion0.007
DamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
32 1 mods beamTime 0.3 · damageConversion 2.0 · laserBitmapName "blue_blink2.bmp" · lightColor { 0.25, 1.0, 0.25 }
laserBitmapName"blue_blink2.bmp"
hitName"laserhit.dts"
damageConversion2.0
baseDamageType$LaserDamageType
beamTime0.3
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: DogFight_1.5
33 1 mods damageConversion 0.014
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.014
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
34 1 mods damageConversion 0.01 · laserBitmapName "lightningNew.bmp" · lightColor { 2.0, 1.25, 0.25 }
laserBitmapName"lightningNew.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 2.0, 1.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Shifter_SG1
35 1 mods damageConversion 0.005 · hitName "shotgunbolt.dts" · hitSoundId SoundLaserHitme · lightColor { 2.25, 0.5, 0.5 }
laserBitmapName"laserpulse.bmp"
hitName"shotgunbolt.dts"
damageConversion0.005
baseDamageType$LaserDamageType
beamTime0.5
lightRange4.0
lightColor{ 2.25, 0.5, 0.5 }
detachFromShooterfalse
hitSoundIdSoundLaserHitme
Shipped by: Rampage2.0
36 1 mods damageConversion 0.0085 · laserBitmapName "shotgunbolt.bmp" · lightColor {1.0, 0.25, 0.25}
laserBitmapName"shotgunbolt.bmp"
hitName"laserhit.dts"
damageConversion0.0085
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{1.0, 0.25, 0.25}
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: 5th_Element
37 1 mods damageConversion 0.0085
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0085
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: HvTactical
38 1 mods baseDamageType $LazerexDamageType · beamTime 1.0 · damageConversion 0.80 · detachFromShooter true
laserBitmapName"repairadd.bmp"
hitName"shotgunex.dts"
damageConversion0.80
baseDamageType$LazerexDamageType
beamTime1.0
lightRange2.0
lightColor{ 5.0, 0.0, 0.0 }
detachFromShootertrue
hitSoundIdSoundShieldHit
Shipped by: Genocide_1b
39 1 mods DamageType $LaserDamageType · no baseDamageType · beamTime 1.5 · damageConversion 0.010
laserBitmapName"discglow2.bmp"
hitName"laserhit.dts"
damageConversion0.010
DamageType$LaserDamageType
beamTime1.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
Shipped by: TotalAnnihilation
40 1 mods damageConversion 0.01 · laserBitmapName "warp.bmp"
laserBitmapName"warp.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: ShifterXtreme
41 1 mods damageConversion 0.011
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.011
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Enhanced_Base_v2
42 1 mods damageConversion 0.09
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.09
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: NFSv1
43 1 mods beamTime 0.1 · damageConversion 1
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion1
baseDamageType$LaserDamageType
beamTime0.1
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
44 1 mods beamTime 0.25 · damageConversion 0.4 · no lightColor · no lightRange
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.4
baseDamageType$LaserDamageType
beamTime0.25
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Jester
45 1 mods baseDamageType $ShockDamageType · beamTime 0.6 · damageConversion 0.07 · laserBitmapName "lightningNew.bmp"
laserBitmapName"lightningNew.bmp"
hitName"laserhit.dts"
damageConversion0.07
baseDamageType$ShockDamageType
beamTime0.6
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: GammY[MK2]
46 1 mods baseDamageType $ShockDamageType · beamTime 0.6 · damageConversion 0.07
laserBitmapName"LaserPulse.BMP"
hitName"laserhit.dts"
damageConversion0.07
baseDamageType$ShockDamageType
beamTime0.6
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: {ATF}
47 1 mods baseDamageType $SniperDamageType · beamTime 0.1 · damageConversion 0.02 · detachFromShooter true
laserBitmapName"paintPulse.bmp"
hitName"laserhit.dts"
damageConversion0.02
baseDamageType$SniperDamageType
beamTime0.1
lightRange10
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
Shipped by: S4L
48 1 mods damageConversion 0.0
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: dafserver
49 1 mods beamTime 1.0 · damageConversion 1.2 · hitName "breath.dts" · laserBitmapName "flare.bmp"
laserBitmapName"flare.bmp"
hitName"breath.dts"
damageConversion1.2
baseDamageType$LaserDamageType
beamTime1.0
lightRange15.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: shazbotvbeta1
50 1 mods damageConversion 0.01 · detachFromShooter true
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
Shipped by: Knights_1.6
51 1 mods beamTime 1.0 · damageConversion 0.008
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.008
baseDamageType$LaserDamageType
beamTime1.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Reality_Bites_1.01
52 1 mods beamTime 0.75 · damageConversion 0.0075
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0075
baseDamageType$LaserDamageType
beamTime0.75
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: NovaMorpher00821
53 1 mods damageConversion 0.0055
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0055
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
54 1 mods damageConversion 0.037
laserBitmapName"laserpulse.bmp"
hitName"laserhit.dts"
damageConversion0.037
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Armageddon
55 1 mods baseDamageType $LazerexDamageType · beamTime 1.0 · damageConversion 0.60 · detachFromShooter true
laserBitmapName"repairadd.bmp"
hitName"shotgunex.dts"
damageConversion0.60
baseDamageType$LazerexDamageType
beamTime1.0
lightRange2.0
lightColor{ 5.0, 0.0, 0.0 }
detachFromShootertrue
hitSoundIdSoundLaserHit
Shipped by: Cybrid_2K5
56 1 mods beamTime 0.7 · damageConversion 0.25 · hitName "smoke.dts" · laserBitmapName "shex01.bmp"
laserBitmapName"shex01.bmp"
hitName"smoke.dts"
damageConversion0.25
baseDamageType$LaserDamageType
beamTime0.7
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Hybrid Mod Setup
57 1 mods beamTime 1.0 · laserBitmapName "shotgunbolt.bmp"
laserBitmapName"shotgunbolt.bmp"
hitName"laserhit.dts"
damageConversion0.007
baseDamageType$LaserDamageType
beamTime1.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: renegadez
58 1 mods damageConversion 0.009
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.009
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Enhanced_Base_v2
59 1 mods damageConversion 0.65 · hitName "laserhit" · lightColor { 0, 1.0, 1.0 }
laserBitmapName"laserpulse.bmp"
hitName"laserhit"
damageConversion0.65
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: _RaMpAgE_v1.7
60 1 mods beamTime 1.0 · damageConversion 1.0 · detachFromShooter true · hitName "fusionbolt.dts"
laserBitmapName"shex11.bmp"
hitName"fusionbolt.dts"
damageConversion1.0
baseDamageType$LaserDamageType
beamTime1.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdexplosion3
Shipped by: Omgea Mod
61 1 mods damageConversion 0.029
laserBitmapName"laserpulse.bmp"
hitName"laserhit.dts"
damageConversion0.029
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
62 1 mods beamTime 0.35 · damageConversion 0.022
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.022
baseDamageType$LaserDamageType
beamTime0.35
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: tribalcombat
63 1 mods damageConversion 0.0075 · detachFromShooter true
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0075
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
Shipped by: Pantheon
64 1 mods beamTime 0.8 · damageConversion 0.008
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0.008
baseDamageType$LaserDamageType
beamTime0.8
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Talon_2.1
65 1 mods damageConversion 0.021
laserBitmapName"laserpulse.bmp"
hitName"laserhit.dts"
damageConversion0.021
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
66 1 mods beamTime 1.3 · damageConversion 0.013 · laserBitmapName "plasmabolt.bmp"
laserBitmapName"plasmabolt.bmp"
hitName"laserhit.dts"
damageConversion0.013
baseDamageType$LaserDamageType
beamTime1.3
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: XK_1.4.5
67 1 mods beamTime 1.0 · damageConversion 1.008
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion1.008
baseDamageType$LaserDamageType
beamTime1.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: Reality_Bites_1.42