ItemImageData LRMPackAImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| mountOffset | { 0.35, -0.3, 0.6 } | { 0.3, 0.11, 0.6 } | 2 vals |
| mountRotation | { 0.9, 3.1, 0 } | { 0.2, 3.1, 0 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
shapeFile "ammo2", mountPoint 2, weaponType 0, accuFire true, reloadTime 3.0, fireTime 0.0, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }
Neighbourhood
Used by
| ItemData LRMPackA | imageType |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "ammo2" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0.35, -0.3, 0.6 } |
| mountRotation | { 0.9, 3.1, 0 } |
| weaponType | 0 |
| accuFire | true |
| reloadTime | 3.0 |
| fireTime | 0.0 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
B 1 mods mountOffset { 0.3, 0.11, 0.6 } · mountRotation { 0.2, 3.1, 0 }
| shapeFile | "ammo2" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0.3, 0.11, 0.6 } |
| mountRotation | { 0.2, 3.1, 0 } |
| weaponType | 0 |
| accuFire | true |
| reloadTime | 3.0 |
| fireTime | 0.0 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |