⌂Starsiege: Tribes Community Archive

ItemImageData MachineGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.3750.752 vals
reloadTime0.00.12 vals
mountOffset{0, 0, 0}—1 vals
mountRotation{ 0, 1.607, 0 }—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

shapeFile "grenammo", mountPoint 0, weaponType 0, ammoType MachineGunAmmo, accuFire true, lightType 3, lightRadius 4, lightTime 0.05, lightColor { 0.75, 0.75, 0.35 }, sfxActivate SoundItemArm

Neighbourhood

Used by

ItemData MachineGunimageType

Points at

sfxActivateSoundData SoundItemArm2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"grenammo"
mountPoint0
mountOffset{0, 0, 0}
mountRotation{ 0, 1.607, 0 }
weaponType0
ammoTypeMachineGunAmmo
reloadTime0.0
fireTime0.375
accuFiretrue
lightType3
lightRadius4
lightTime0.05
lightColor{ 0.75, 0.75, 0.35 }
sfxActivateSoundItemArm
Shipped by: hvMechWarrior-v14
B 1 mods fireTime 0.75 · reloadTime 0.1 · no mountOffset · no mountRotation
shapeFile"grenammo"
mountPoint0
weaponType0
ammoTypeMachineGunAmmo
reloadTime0.1
fireTime0.75
accuFiretrue
lightType3
lightRadius4
lightTime0.05
lightColor{ 0.75, 0.75, 0.35 }
sfxActivateSoundItemArm
Shipped by: HvMechBot