ItemImageData MachineGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.375 | 0.75 | 2 vals |
| reloadTime | 0.0 | 0.1 | 2 vals |
| mountOffset | {0, 0, 0} | — | 1 vals |
| mountRotation | { 0, 1.607, 0 } | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
shapeFile "grenammo", mountPoint 0, weaponType 0, ammoType MachineGunAmmo, accuFire true, lightType 3, lightRadius 4, lightTime 0.05, lightColor { 0.75, 0.75, 0.35 }, sfxActivate SoundItemArm
Neighbourhood
Used by
| ItemData MachineGun | imageType |
Points at
| sfxActivate | SoundData SoundItemArm | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "grenammo" |
|---|---|
| mountPoint | 0 |
| mountOffset | {0, 0, 0} |
| mountRotation | { 0, 1.607, 0 } |
| weaponType | 0 |
| ammoType | MachineGunAmmo |
| reloadTime | 0.0 |
| fireTime | 0.375 |
| accuFire | true |
| lightType | 3 |
| lightRadius | 4 |
| lightTime | 0.05 |
| lightColor | { 0.75, 0.75, 0.35 } |
| sfxActivate | SoundItemArm |
B 1 mods fireTime 0.75 · reloadTime 0.1 · no mountOffset · no mountRotation
| shapeFile | "grenammo" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | MachineGunAmmo |
| reloadTime | 0.1 |
| fireTime | 0.75 |
| accuFire | true |
| lightType | 3 |
| lightRadius | 4 |
| lightTime | 0.05 |
| lightColor | { 0.75, 0.75, 0.35 } |
| sfxActivate | SoundItemArm |