⌂Starsiege: Tribes Community Archive

ItemImageData MarlinImage community-made

Not part of the retail game. No Dynamix version of this name exists.

9mods
2variants
89%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 9 mods; the most-shipped one is in 89% of them — almost everyone ships the same version.

What the variants disagree about

propertyA8 modsB1 modsspread
fireTime212 vals
reloadTime822 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

shapeFile "sniper", mountPoint 0, weaponType 0, accuFire true, ammoType MarlinAmmo, lightType 3, lightRadius 3, lightTime 0.5, lightColor { 0, 0, 0 }, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData MarlinimageType

Points at

sfxActivateSoundData SoundPickUpWeapon9 mods

All 2 variants

A 8 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
accuFiretrue
ammoTypeMarlinAmmo
reloadTime8
fireTime2
lightType3
lightRadius3
lightTime0.5
lightColor{ 0, 0, 0 }
sfxActivateSoundPickUpWeapon
B 1 mods fireTime 1 · reloadTime 2
shapeFile"sniper"
mountPoint0
weaponType0
accuFiretrue
ammoTypeMarlinAmmo
reloadTime2
fireTime1
lightType3
lightRadius3
lightTime0.5
lightColor{ 0, 0, 0 }
sfxActivateSoundPickUpWeapon
Shipped by: Professional