ItemImageData OpticPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
28mods
5variants
61%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 28 mods; the most-shipped one is in 61% of them — one version dominates.
What the variants disagree about
| property | A17 mods | B7 mods | C2 mods | D1 mods | E1 mods | spread |
|---|
| reloadTime | 6.5 | 1 | 6.5 | 1.0 | 3.5 | 4 vals |
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| minEnergy | 10 | 1 | 10 | 10 | 10 | 2 vals |
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| maxEnergy | 60 | 60 | 60 | 120 | 60 | 2 vals |
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| projectileType | SniperLaser | wiperLaser | SniperLaser | SniperRLaser | OpticLaser | 4 vals |
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| lightRadius | 2 | 5 | 2 | 2 | 2 | 2 vals |
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| lightTime | 1 | 1.4 | 1 | 1 | 1 | 2 vals |
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| lightType | 3 | 2 | 3 | 3 | 3 | 2 vals |
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| lightColor | { 1, 0, 0 } | { 1.0, 0.1, 0.1 } | { 1, 0, 0 } | { 1, 0, 0 } | { 1, 0, 0 } | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
3 more properties that differ
mountOffset, mountPoint, shapeFile
Same in all 5 variants (5)
mountRotation { 0, 0, 0 }, weaponType 0, accuFire true, fireTime 0.0, sfxFire SoundFireLaser
Neighbourhood
Used by
Points at
All 5 variants
A 17 mods the most-shipped version
| shapeFile | "repairgun" |
|---|
| mountPoint | 2 |
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| mountOffset | { 0.2, 0.4, 0.45 } |
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| mountRotation | { 0, 0, 0 } |
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| weaponType | 0 |
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| projectileType | SniperLaser |
|---|
| accuFire | true |
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| reloadTime | 6.5 |
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| fireTime | 0.0 |
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| minEnergy | 10 |
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| maxEnergy | 60 |
|---|
| lightType | 3 |
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| lightRadius | 2 |
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| lightTime | 1 |
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| lightColor | { 1, 0, 0 } |
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| sfxFire | SoundFireLaser |
|---|
B 7 mods reloadTime 1 · minEnergy 1 · projectileType wiperLaser · lightRadius 5
| shapeFile | "repairgun" |
|---|
| mountPoint | 2 |
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| mountOffset | { 0.2, 0.4, 0.45 } |
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| mountRotation | { 0, 0, 0 } |
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| weaponType | 0 |
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| projectileType | wiperLaser |
|---|
| accuFire | true |
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| reloadTime | 1 |
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| fireTime | 0.0 |
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| minEnergy | 1 |
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| maxEnergy | 60 |
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| lightType | 2 |
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| lightRadius | 5 |
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| lightTime | 1.4 |
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| lightColor | { 1.0, 0.1, 0.1 } |
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| sfxFire | SoundFireLaser |
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C 2 mods mountOffset { -0.1, -0.6, 0.3 } · mountPoint 0 · shapeFile "Sniper"
| shapeFile | "Sniper" |
|---|
| mountPoint | 0 |
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| mountOffset | { -0.1, -0.6, 0.3 } |
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| mountRotation | { 0, 0, 0 } |
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| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
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| reloadTime | 6.5 |
|---|
| fireTime | 0.0 |
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| minEnergy | 10 |
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| maxEnergy | 60 |
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| lightType | 3 |
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| lightRadius | 2 |
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| lightTime | 1 |
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| lightColor | { 1, 0, 0 } |
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| sfxFire | SoundFireLaser |
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D 1 mods reloadTime 1.0 · maxEnergy 120 · projectileType SniperRLaser
| shapeFile | "repairgun" |
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| mountPoint | 2 |
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| mountOffset | { 0.2, 0.4, 0.45 } |
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| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperRLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.0 |
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| minEnergy | 10 |
|---|
| maxEnergy | 120 |
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| lightType | 3 |
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| lightRadius | 2 |
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| lightTime | 1 |
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| lightColor | { 1, 0, 0 } |
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| sfxFire | SoundFireLaser |
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E 1 mods reloadTime 3.5 · projectileType OpticLaser
| shapeFile | "repairgun" |
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| mountPoint | 2 |
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| mountOffset | { 0.2, 0.4, 0.45 } |
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| mountRotation | { 0, 0, 0 } |
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| weaponType | 0 |
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| projectileType | OpticLaser |
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| accuFire | true |
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| reloadTime | 3.5 |
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| fireTime | 0.0 |
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| minEnergy | 10 |
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| maxEnergy | 60 |
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| lightType | 3 |
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| lightRadius | 2 |
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| lightTime | 1 |
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| lightColor | { 1, 0, 0 } |
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| sfxFire | SoundFireLaser |
|---|