ItemImageData OSLauncherImage community-made
Not part of the retail game. No Dynamix version of this name exists.
25mods
4variants
76%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 25 mods; the most-shipped one is in 76% of them — one version dominates.
What the variants disagree about
| property | A19 mods | B4 mods | C2 mods | D1 mods | spread |
|---|
| fireTime | 2.5 | 2.5 | 2.5 | 2.0 | 2 vals |
|---|
| minEnergy | 32 | 32 | 32 | 15 | 2 vals |
|---|
| maxEnergy | 32 | 32 | 32 | 15 | 2 vals |
|---|
| lightRadius | 3 | 3 | 3 | 7.5 | 2 vals |
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| lightTime | 1 | 1 | 1 | 1.5 | 2 vals |
|---|
| lightColor | { 0.6, 1, 1.0 } | { 0.6, 1, 1.0 } | { 0.25, 1.0, 0.25 } | { 0.6, 1, 1.0 } | 2 vals |
|---|
| mountRotation | { 0, 3.1416, 0 } | { 0, 1.57, 0 } | { 0, 3.1416, 0 } | { 0, 3.1416, 0 } | 2 vals |
|---|
| sfxReload | SoundDryFire | SoundDryFire | SoundDryFire | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (9)
shapeFile "grenadel", ammoType OSAmmo, mountPoint 0, weaponType 0, accuFire true, reloadTime 0.5, lightType 3, sfxFire SoundFireFlierRocket, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 4 variants
A 19 mods the most-shipped version
| shapeFile | "grenadel" |
|---|
| ammoType | OSAmmo |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.1416, 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | 32 |
|---|
| maxEnergy | 32 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
B 4 mods mountRotation { 0, 1.57, 0 }
| shapeFile | "grenadel" |
|---|
| ammoType | OSAmmo |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 1.57, 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | 32 |
|---|
| maxEnergy | 32 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
C 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "grenadel" |
|---|
| ammoType | OSAmmo |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.1416, 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | 32 |
|---|
| maxEnergy | 32 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
D 1 mods fireTime 2.0 · minEnergy 15 · maxEnergy 15 · lightRadius 7.5
| shapeFile | "grenadel" |
|---|
| ammoType | OSAmmo |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.1416, 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 15 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 7.5 |
|---|
| lightTime | 1.5 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|