⌂Starsiege: Tribes Community Archive

ItemImageData ParticleBeamWeaponImage community-made

Not part of the retail game. No Dynamix version of this name exists.

20mods
9variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+1

9 variants across 20 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA10 modsB3 modsC2 modsD1 modsE1 modsspread
weaponType111002 vals
fireTime0.0010.0010.0012.52.54 vals
reloadTime2.02.02.01.51.55 vals
minEnergy11170704 vals
maxEnergy1111201204 vals
spinUpTime0.0010.0010.001——1 vals
spinDownTime0.0010.0010.001——1 vals
projectileType———ParticleBeamParticleBeam2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

8 more properties that differ

lightRadius, sfxFire, lightTime, lightType, lightColor, shapeFile, sfxActivate, sfxReload

Same in all 9 variants (2)

mountPoint 0, accuFire true

Neighbourhood

Used by

ItemData ParticleBeamWeaponimageType

Points at

projectileTypeLaserData ParticleBeam5 mods
projectileTypeLaserData DeathRayLaser1 mods
sfxFireSoundData SoundParticleBeamFire4 mods
sfxFireSoundData SoundFireLaser2 mods
sfxActivateSoundData SoundPickUpWeapon6 mods
sfxReadySoundData SoundEnergyPackOn2 mods

All 9 variants

A 10 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType1
accuFiretrue
minEnergy1
maxEnergy1
fireTime0.001
spinUpTime0.001
spinDownTime0.001
reloadTime2.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
B 3 mods shapeFile "repairgun"
shapeFile"repairgun"
mountPoint0
weaponType1
accuFiretrue
minEnergy1
maxEnergy1
fireTime0.001
spinUpTime0.001
spinDownTime0.001
reloadTime2.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
C 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"paintgun"
mountPoint0
weaponType1
accuFiretrue
minEnergy1
maxEnergy1
fireTime0.001
spinUpTime0.001
spinDownTime0.001
reloadTime2.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
D 1 mods weaponType 0 · fireTime 2.5 · reloadTime 1.5 · minEnergy 70
shapeFile"paintgun"
mountPoint0
weaponType0
minEnergy70
maxEnergy120
projectileTypeParticleBeam
accuFiretrue
reloadTime1.5
fireTime2.5
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
Shipped by: Annihilation1.50
E 1 mods weaponType 0 · fireTime 2.5 · reloadTime 1.5 · minEnergy 70
shapeFile"grenammo"
mountPoint0
weaponType0
minEnergy70
maxEnergy120
projectileTypeParticleBeam
accuFiretrue
reloadTime1.5
fireTime2.5
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
Shipped by: Annihilation 1.34
F 1 mods weaponType 0 · fireTime 0.05 · reloadTime 0.05 · minEnergy 70
shapeFile"grenammo"
mountPoint0
weaponType0
minEnergy70
maxEnergy120
projectileTypeParticleBeam
accuFiretrue
reloadTime0.05
fireTime0.05
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
Shipped by: ultrannihilation
G 1 mods weaponType 0 · fireTime 2.5 · reloadTime 0.5 · minEnergy 10
shapeFile"grenammo"
mountPoint0
weaponType0
minEnergy10
maxEnergy80
projectileTypeParticleBeam
accuFiretrue
reloadTime0.5
fireTime2.5
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
Shipped by: Annihilation 1.00
H 1 mods weaponType 0 · fireTime 0.075 · reloadTime 0.0 · minEnergy 0.6
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 1.5, 0 }
weaponType0
minEnergy0.6
maxEnergy0.6
projectileTypeParticleBeam
accuFiretrue
reloadTime0.0
fireTime0.075
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireLaser
sfxReadySoundEnergyPackOn
Shipped by: UltraGZHQBeta
I 1 mods weaponType 0 · fireTime 0.075 · reloadTime 0.0 · minEnergy 0.6
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 1.5, 0 }
weaponType0
minEnergy0.6
maxEnergy0.6
projectileTypeDeathRayLaser
accuFiretrue
reloadTime0.0
fireTime0.075
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireLaser
sfxReadySoundEnergyPackOn
Shipped by: UltraGZHQ