LaserData ParticleBeam community-made
Not part of the retail game. No Dynamix version of this name exists.
40mods
16variants
22%agreement
16 variants across 40 mods; the most-shipped one is in 22% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A9 mods | B5 mods | C4 mods | D4 mods | E3 mods | spread |
|---|
| damageConversion | 0.064 | 0.016 | 0.025 | 0.039 | 0.064 | 9 vals |
|---|
| DamageType | $BulletDamageType | — | $LaserDamageType | — | — | 2 vals |
|---|
| beamTime | 0.5 | 1 | 0.5 | 3.0 | 1 | 5 vals |
|---|
| baseDamageType | — | $PBWDamageType | — | $PBWDamageType | $PBWDamageType | 2 vals |
|---|
| detachFromShooter | false | true | false | true | false | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 16 variants, not just the 5 shown.
Same in all 16 variants (1)
lightRange 2.0
Neighbourhood
Used by
All 16 variants
A 9 mods the most-shipped version
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.064 |
|---|
| DamageType | $BulletDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
B 5 mods no DamageType · baseDamageType $PBWDamageType · beamTime 1 · damageConversion 0.016
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.016 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 1 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundFlierCrash |
|---|
C 4 mods DamageType $LaserDamageType · damageConversion 0.025
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.025 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
D 4 mods no DamageType · baseDamageType $PBWDamageType · beamTime 3.0 · damageConversion 0.039
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.039 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 3.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundFlierCrash |
|---|
E 3 mods no DamageType · baseDamageType $PBWDamageType · beamTime 1
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.064 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 1 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
F 2 mods no DamageType · baseDamageType $PBWDamageType · beamTime 0.7 · damageConversion 0.026
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.026 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 0.7 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
G 2 mods laserBitmapName "laserpulse.bmp"
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.064 |
|---|
| DamageType | $BulletDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
H 2 mods no DamageType · baseDamageType $SniperDamageType · beamTime 0.7 · damageConversion 0.030
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.030 |
|---|
| baseDamageType | $SniperDamageType |
|---|
| beamTime | 0.7 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | Ssssoo |
|---|
I 2 mods DamageType $LaserDamageType · damageConversion 0.025 · laserBitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
| laserBitmapName | "paintPulse.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.025 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
J 2 mods DamageType $LaserDamageType · damageConversion 4
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 4 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
K 1 mods no DamageType · baseDamageType $PBWDamageType · beamTime 1 · damageConversion 0.052
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.052 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 1 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundFlierCrash |
|---|
L 1 mods DamageType $LaserDamageType · beamTime 1.0 · damageConversion 0.025
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.025 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
M 1 mods no DamageType · baseDamageType $PBWDamageType · beamTime 1 · damageConversion 0.037
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.037 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 1 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundFlierCrash |
|---|
N 1 mods no DamageType · baseDamageType $PBWDamageType · beamTime 1 · damageConversion 0.039
| laserBitmapName | "warp.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.039 |
|---|
| baseDamageType | $PBWDamageType |
|---|
| beamTime | 1 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundFlierCrash |
|---|
O 1 mods laserBitmapName "trailadd.bmp"
| laserBitmapName | "trailadd.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.064 |
|---|
| DamageType | $BulletDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|
P 1 mods DamageType $LaserDamageType · damageConversion 0.025 · laserBitmapName "paintpulse.bmp"
| laserBitmapName | "paintpulse.bmp" |
|---|
| hitName | "shockwave_large.dts" |
|---|
| damageConversion | 0.025 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundFlierCrash |
|---|