ItemImageData ParticleBeamWeaponImage5 community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
3variants
62%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 8 mods; the most-shipped one is in 62% of them — one version dominates.
What the variants disagree about
| property | A5 mods | B3 mods | C1 mods | spread |
|---|
| fireTime | 2.5 | 1.0 | 2.5 | 2 vals |
|---|
| reloadTime | 1.5 | 1.0 | 1.5 | 2 vals |
|---|
| minEnergy | 70 | -100 | — | 2 vals |
|---|
| maxEnergy | 120 | 120 | — | 1 vals |
|---|
| projectileType | ParticleBeam | ParticleBeam | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (9)
shapeFile "jetpack", mountPoint 0, mountRotation { -1.57, 0 , 3.14 }, mountOffset { 0 , 0.1 , 0 }, weaponType 0, accuFire true, sfxFire SoundParticleBeamFire, sfxActivate SoundPickUpWeapon, sfxReload SoundParticleBeamRecharge
Neighbourhood
Used by
Points at
All 3 variants
A 5 mods the most-shipped version
| shapeFile | "jetpack" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { -1.57, 0 , 3.14 } |
|---|
| mountOffset | { 0 , 0.1 , 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | 70 |
|---|
| maxEnergy | 120 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 2.5 |
|---|
| sfxFire | SoundParticleBeamFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundParticleBeamRecharge |
|---|
B 3 mods fireTime 1.0 · reloadTime 1.0 · minEnergy -100
| shapeFile | "jetpack" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { -1.57, 0 , 3.14 } |
|---|
| mountOffset | { 0 , 0.1 , 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | -100 |
|---|
| maxEnergy | 120 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| sfxFire | SoundParticleBeamFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundParticleBeamRecharge |
|---|
C 1 mods no minEnergy · no maxEnergy · no projectileType
| shapeFile | "jetpack" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { -1.57, 0 , 3.14 } |
|---|
| mountOffset | { 0 , 0.1 , 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 2.5 |
|---|
| sfxFire | SoundParticleBeamFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundParticleBeamRecharge |
|---|