⌂Starsiege: Tribes Community Archive

ItemImageData ParticleBeamWeaponImage5 community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
62%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 8 mods; the most-shipped one is in 62% of them — one version dominates.

What the variants disagree about

propertyA5 modsB3 modsC1 modsspread
fireTime2.51.02.52 vals
reloadTime1.51.01.52 vals
minEnergy70-100—2 vals
maxEnergy120120—1 vals
projectileTypeParticleBeamParticleBeam—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (9)

shapeFile "jetpack", mountPoint 0, mountRotation { -1.57, 0 , 3.14 }, mountOffset { 0 , 0.1 , 0 }, weaponType 0, accuFire true, sfxFire SoundParticleBeamFire, sfxActivate SoundPickUpWeapon, sfxReload SoundParticleBeamRecharge

Neighbourhood

Used by

ItemData ParticleBeamWeapon5imageType

Points at

projectileTypeLaserData ParticleBeam8 mods
sfxFireSoundData SoundParticleBeamFire9 mods
sfxActivateSoundData SoundPickUpWeapon9 mods

All 3 variants

A 5 mods the most-shipped version
shapeFile"jetpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0 }
weaponType0
minEnergy70
maxEnergy120
projectileTypeParticleBeam
accuFiretrue
reloadTime1.5
fireTime2.5
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
B 3 mods fireTime 1.0 · reloadTime 1.0 · minEnergy -100
shapeFile"jetpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0 }
weaponType0
minEnergy-100
maxEnergy120
projectileTypeParticleBeam
accuFiretrue
reloadTime1.0
fireTime1.0
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
C 1 mods no minEnergy · no maxEnergy · no projectileType
shapeFile"jetpack"
mountPoint0
mountRotation{ -1.57, 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0 }
weaponType0
accuFiretrue
reloadTime1.5
fireTime2.5
sfxFireSoundParticleBeamFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundParticleBeamRecharge
Shipped by: Annihilation1.50