ItemImageData PenisImage community-made
Not part of the retail game. No Dynamix version of this name exists.
43mods
6variants
40%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 43 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A17 mods | B14 mods | C9 mods | D1 mods | E1 mods | spread |
|---|
| weaponType | 0 | 0 | — | 2 | 0 | 2 vals |
|---|
| fireTime | 0 | 0 | — | 0 | 0 | 1 vals |
|---|
| reloadTime | 0.2 | 0.2 | — | 0.2 | 0.1 | 2 vals |
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| minEnergy | 5 | 5 | — | 5 | 5 | 1 vals |
|---|
| maxEnergy | 6 | 6 | — | 6 | 6 | 1 vals |
|---|
| projectileType | Undefined | — | — | BOLray | undefined | 2 vals |
|---|
| accuFire | false | false | — | false | true | 2 vals |
|---|
| lightRadius | 3 | 3 | — | — | 3 | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
11 more properties that differ
sfxFire, lightTime, lightType, mass, firstPerson, lightColor, mountOffset, mountPoint, mountRotation, sfxActivate, shapeFile
Neighbourhood
Used by
Points at
All 6 variants
A 17 mods the most-shipped version
| shapeFile | "cactus1" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0, 0.1, -0.2 } |
|---|
| mountRotation | { -1.572, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| projectileType | Undefined |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxFire | SoundFlyerActive |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 14 mods no projectileType
| shapeFile | "cactus1" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0, 0.1, -0.2 } |
|---|
| mountRotation | { -1.572, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxFire | SoundFlyerActive |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 9 mods no weaponType · no fireTime · no reloadTime · no minEnergy
| shapeFile | "cactus1" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0, 0.1, -0.2 } |
|---|
| mountRotation | { -1.572, 0, 0 } |
|---|
| mass | 1.0 |
|---|
| firstPerson | true |
|---|
D 1 mods weaponType 2 · projectileType BOLray · no lightRadius · no sfxFire
| shapeFile | "repairgun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 2.0, 0 } |
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| mass | 1.0 |
|---|
| firstPerson | true |
|---|
| projectileType | BOLray |
|---|
| weaponType | 2 |
|---|
| reloadTime | 0.2 |
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| fireTime | 0 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| accuFire | false |
|---|
E 1 mods reloadTime 0.1 · accuFire true
| shapeFile | "cactus1" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0, 0.1, -0.2 } |
|---|
| mountRotation | { -1.572, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| projectileType | undefined |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxFire | SoundFlyerActive |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
F 1 mods no weaponType · no fireTime · no reloadTime · no minEnergy
| shapeFile | "cactus1" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| mass | 9999 |
|---|
| firstPerson | false |
|---|