⌂Starsiege: Tribes Community Archive

ItemImageData RealTargetingLaserImage community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
2variants
59%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 17 mods; the most-shipped one is in 59% of them — one version dominates.

What the variants disagree about

propertyA10 modsB7 modsspread
maxEnergy15112 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

shapeFile "paintgun", mountPoint 0, weaponType 2, projectileType targetLaser, accuFire true, minEnergy 5, reloadTime 1.0, lightType 3, lightRadius 1, lightTime 1, lightColor { 0.25, 1, 0.25 }, sfxFire SoundFireTargetingLaser, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData RealTargetingLaserimageType

Points at

projectileTypeTargetLaserData targetLaser / TargetingLaserData targetLaser / LaserData targetLaser17 mods
sfxFireSoundData SoundFireTargetingLaser17 mods
sfxActivateSoundData SoundPickUpWeapon17 mods

All 2 variants

A 10 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypetargetLaser
accuFiretrue
minEnergy5
maxEnergy15
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon
B 7 mods maxEnergy 11
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypetargetLaser
accuFiretrue
minEnergy5
maxEnergy11
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon