⌂Starsiege: Tribes Community Archive

ItemImageData ReloaderImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
minEnergy30.12 vals
maxEnergy110.22 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

shapeFile "shotgun", mountPoint 0, weaponType 2, projectileType lightningCharge, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.25, 0.25, 0.85 }, sfxActivate SoundPickUpWeapon, sfxFire SoundELFIdle

Neighbourhood

Used by

ItemData ReloaderimageType

Points at

projectileTypeLightningData lightningCharge3 mods
sfxActivateSoundData SoundPickUpWeapon3 mods
sfxFireSoundData SoundELFIdle3 mods

All 2 variants

A 2 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypelightningCharge
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 1 mods minEnergy 0.1 · maxEnergy 0.2
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypelightningCharge
minEnergy0.1
maxEnergy0.2
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: dafserver