⌂Starsiege: Tribes Community Archive

ItemImageData SmokeLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
fireTime0.50.10.03 vals
reloadTime0.81.01.02 vals
sfxFireSoundFireGrenade——1 vals
lightColor{ 0.6, 1, 1.0 }{ 1.0, 0.5, 0.16 }{ 1.0, 0.5, 0.16 }2 vals
sfxActivateSoundPickUpWeaponSoundItemArmSoundItemArm2 vals
sfxReady—SoundmortarIdleSoundmortarIdle1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (9)

shapeFile "GrenadeL", mountPoint 0, weaponType 0, ammoType SmokeAmmo, accuFire false, lightType 3, lightRadius 3, lightTime 1, sfxReload SoundDryFire

Neighbourhood

Used by

ItemData SmokeLauncherimageType

Points at

sfxFireSoundData SoundFireGrenade1 mods
sfxActivateSoundData SoundItemArm2 mods
sfxActivateSoundData SoundPickUpWeapon1 mods
sfxReadySoundData SoundmortarIdle2 mods

All 3 variants

A 1 mods the most-shipped version
shapeFile"GrenadeL"
mountPoint0
weaponType0
ammoTypeSmokeAmmo
accuFirefalse
reloadTime0.8
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Devastator
B 1 mods fireTime 0.1 · reloadTime 1.0 · no sfxFire · lightColor { 1.0, 0.5, 0.16 }
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeSmokeAmmo
accuFirefalse
reloadTime1.0
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.5, 0.16 }
sfxActivateSoundItemArm
sfxReloadSoundDryFire
sfxReadySoundmortarIdle
Shipped by: HvMechBot
C 1 mods fireTime 0.0 · reloadTime 1.0 · no sfxFire · lightColor { 1.0, 0.5, 0.16 }
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeSmokeAmmo
accuFirefalse
reloadTime1.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.5, 0.16 }
sfxActivateSoundItemArm
sfxReloadSoundDryFire
sfxReadySoundmortarIdle
Shipped by: hvMechWarrior-v14