⌂Starsiege: Tribes Community Archive

ItemImageData SMRPack2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

38mods
5variants
39%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 38 mods; the most-shipped one is in 39% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA15 modsB10 modsC8 modsD4 modsE1 modsspread
fireTime1.01.00.00.990.24 vals
reloadTime0.80.83.50.80.23 vals
projectileType"Undefined"—"Undefined"—"Undefined"1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (13)

shapeFile "mortargun", mountPoint 0, mountOffset { -0.2, -0.8, 0.4 }, mountRotation { 0, 0, 0 }, weaponType 2, ammoType AutoRocketAmmo, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxFire SoundMissileTurretFire, sfxReload SoundMortarReload

Neighbourhood

Used by

ItemData SMRPack2imageType

Points at

projectileTypeUndefined — never declared in this corpus24 mods
sfxFireSoundData SoundMissileTurretFire38 mods

All 5 variants

A 15 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.2, -0.8, 0.4 }
mountRotation{ 0, 0, 0 }
weaponType2
ammoTypeAutoRocketAmmo
projectileType"Undefined"
accuFiretrue
reloadTime0.8
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
B 10 mods no projectileType
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.2, -0.8, 0.4 }
mountRotation{ 0, 0, 0 }
weaponType2
ammoTypeAutoRocketAmmo
accuFiretrue
reloadTime0.8
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
C 8 mods fireTime 0.0 · reloadTime 3.5
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.2, -0.8, 0.4 }
mountRotation{ 0, 0, 0 }
weaponType2
ammoTypeAutoRocketAmmo
projectileType"Undefined"
accuFiretrue
reloadTime3.5
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
D 4 mods fireTime 0.99 · no projectileType
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.2, -0.8, 0.4 }
mountRotation{ 0, 0, 0 }
weaponType2
ammoTypeAutoRocketAmmo
accuFiretrue
reloadTime0.8
fireTime0.99
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
E 1 mods fireTime 0.2 · reloadTime 0.2
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.2, -0.8, 0.4 }
mountRotation{ 0, 0, 0 }
weaponType2
ammoTypeAutoRocketAmmo
projectileType"Undefined"
accuFiretrue
reloadTime0.2
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
Shipped by: ShifterXtreme