ItemImageData SMRPack2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 38 mods; the most-shipped one is in 39% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A15 mods | B10 mods | C8 mods | D4 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| fireTime | 1.0 | 1.0 | 0.0 | 0.99 | 0.2 | 4 vals |
| reloadTime | 0.8 | 0.8 | 3.5 | 0.8 | 0.2 | 3 vals |
| projectileType | "Undefined" | — | "Undefined" | — | "Undefined" | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (13)
shapeFile "mortargun", mountPoint 0, mountOffset { -0.2, -0.8, 0.4 }, mountRotation { 0, 0, 0 }, weaponType 2, ammoType AutoRocketAmmo, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxFire SoundMissileTurretFire, sfxReload SoundMortarReload
Neighbourhood
Used by
| ItemData SMRPack2 | imageType |
Points at
| projectileType | Undefined — never declared in this corpus | 24 mods |
| sfxFire | SoundData SoundMissileTurretFire | 38 mods |
All 5 variants
A 15 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.2, -0.8, 0.4 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 2 |
| ammoType | AutoRocketAmmo |
| projectileType | "Undefined" |
| accuFire | true |
| reloadTime | 0.8 |
| fireTime | 1.0 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundMissileTurretFire |
| sfxReload | SoundMortarReload |
B 10 mods no projectileType
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.2, -0.8, 0.4 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 2 |
| ammoType | AutoRocketAmmo |
| accuFire | true |
| reloadTime | 0.8 |
| fireTime | 1.0 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundMissileTurretFire |
| sfxReload | SoundMortarReload |
C 8 mods fireTime 0.0 · reloadTime 3.5
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.2, -0.8, 0.4 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 2 |
| ammoType | AutoRocketAmmo |
| projectileType | "Undefined" |
| accuFire | true |
| reloadTime | 3.5 |
| fireTime | 0.0 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundMissileTurretFire |
| sfxReload | SoundMortarReload |
D 4 mods fireTime 0.99 · no projectileType
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.2, -0.8, 0.4 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 2 |
| ammoType | AutoRocketAmmo |
| accuFire | true |
| reloadTime | 0.8 |
| fireTime | 0.99 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundMissileTurretFire |
| sfxReload | SoundMortarReload |
E 1 mods fireTime 0.2 · reloadTime 0.2
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.2, -0.8, 0.4 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 2 |
| ammoType | AutoRocketAmmo |
| projectileType | "Undefined" |
| accuFire | true |
| reloadTime | 0.2 |
| fireTime | 0.2 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundMissileTurretFire |
| sfxReload | SoundMortarReload |