⌂Starsiege: Tribes Community Archive

ItemImageData StingerImage community-made

Not part of the retail game. No Dynamix version of this name exists.

30mods
11variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+3

11 variants across 30 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA14 modsB4 modsC2 modsD2 modsE2 modsspread
fireTime0.11.41.00.11.07 vals
reloadTime1.51.44.01.54.08 vals
minEnergy57—5—2 vals
maxEnergy68—6—2 vals
ammoTypeStingerAmmoRocketAmmoStingerAmmoStingerAmmoStingerAmmo2 vals
lightRadius——3—31 vals
sfxFireSoundMissileTurretFireSoundPickUpBackpackSoundJetHeavySoundPickUpBackpackSoundJetHeavy5 vals
lightTime——1—11 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 11 variants, not just the 5 shown.

7 more properties that differ

lightType, mountRotation, mountOffset, sfxReload, shapeFile, lightColor, sfxReady

Same in all 11 variants (4)

mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData StingerimageType
ItemData GuidedimageType

Points at

sfxFireSoundData SoundMissileTurretFire18 mods
sfxFireSoundData SoundPickUpBackpack6 mods
sfxFireSoundData SoundJetHeavy4 mods
sfxFireSoundData SoundPlasmaTurretFire1 mods
sfxFireSoundData SoundFireFlierRocket1 mods
sfxActivateSoundData SoundPickUpWeapon30 mods
sfxReadySoundData SoundMissileIdle4 mods
sfxReadySoundData SoundMortarIdle2 mods
projectileTypeRocketData PhaseDisrupterBolt1 mods

All 11 variants

A 14 mods the most-shipped version
shapeFile"grenadeL"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -1.85, 0}
weaponType0
reloadTime1.5
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
B 4 mods fireTime 1.4 · reloadTime 1.4 · minEnergy 7 · maxEnergy 8
shapeFile"repairgun"
mountPoint0
mountOffset{ 0, 0.33, -0.05 }
weaponType0
reloadTime1.4
fireTime1.4
minEnergy7
maxEnergy8
ammoTypeRocketAmmo
accuFiretrue
sfxFireSoundPickUpBackpack
sfxActivateSoundPickUpWeapon
sfxReloadSoundMissileReload
sfxReadySoundMissileIdle
C 2 mods fireTime 1.0 · reloadTime 4.0 · no minEnergy · no maxEnergy
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0, -1.6, 0 }
weaponType0
ammoTypeStingerAmmo
accuFiretrue
reloadTime4.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
D 2 mods sfxFire SoundPickUpBackpack · mountRotation { 0, -2.00, 0} · no sfxReload
shapeFile"grenadeL"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -2.00, 0}
weaponType0
reloadTime1.5
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundPickUpBackpack
sfxActivateSoundPickUpWeapon
E 2 mods fireTime 1.0 · reloadTime 4.0 · no minEnergy · no maxEnergy
shapeFile"mortargun"
mountPoint0
mountRotation{ 0, -1.57, 0 }
mountOffset{ 0, -0.5, 0.2 }
weaponType0
ammoTypeStingerAmmo
accuFiretrue
reloadTime4.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
F 1 mods sfxFire SoundPlasmaTurretFire · shapeFile "paintgun"
shapeFile"paintgun"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -1.85, 0}
weaponType0
reloadTime1.5
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: Apteryx_V2
G 1 mods fireTime 0.05 · reloadTime 0.05
shapeFile"grenadeL"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -1.85, 0}
weaponType0
reloadTime0.05
fireTime0.05
minEnergy5
maxEnergy6
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: ultrannihilation
H 1 mods fireTime 0.5 · reloadTime 1.0 · no minEnergy · no maxEnergy
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.1, 0.4 }
mountRotation{ 0, 0.8, 0 }
weaponType0
reloadTime1.0
fireTime0.5
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Knights_1.6
I 1 mods reloadTime 0.1 · no minEnergy · no maxEnergy · no mountOffset
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0, -0.785, 0 }
weaponType0
reloadTime0.1
fireTime0.1
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: UltraGZHQ
J 1 mods fireTime 0.03 · reloadTime 0.03 · no minEnergy · no maxEnergy
shapeFile"grenadeL"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -1.85, 0}
weaponType0
reloadTime0.03
fireTime0.03
ammoTypeStingerAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: UltraGZHQBeta
K 1 mods fireTime 2.0 · reloadTime 0.5 · no minEnergy · no maxEnergy
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeStingerAmmo
projectileTypePhaseDisrupterBolt
accuFiretrue
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle