⌂Starsiege: Tribes Community Archive

ItemImageData ThunderboltImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
weaponType0202 vals
fireTime——0.01 vals
reloadTime0.090.23.03 vals
minEnergy153—2 vals
maxEnergy2515—2 vals
projectileTypethunderZapboltCharge—2 vals
ammoType——ThunderboltAmmo1 vals
accuFire——true1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

10 more properties that differ

lightRadius, sfxFire, lightTime, sfxReady, sfxReload, shapeFile, lightColor, mountOffset, mountRotation, sfxActivate

Same in all 3 variants (2)

mountPoint 0, lightType 3

Neighbourhood

Used by

ItemData ThunderboltimageType

Points at

projectileTypeRocketData thunderZap1 mods
projectileTypeLightningData boltCharge1 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxActivateSoundData SoundItemArm1 mods
sfxReadySoundData SoundThunderIdle1 mods
sfxReadySoundData SoundShieldOn1 mods
sfxFireSoundData SoundPlasmaTurretFire1 mods
sfxFireSoundData SoundELFIdle1 mods

All 3 variants

A 1 mods the most-shipped version
shapeFile"mortarpack"
mountPoint0
mountOffset{ 0, 0, 0 }
weaponType0
projectileTypethunderZap
minEnergy15
maxEnergy25
reloadTime0.09
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxReloadSoundDryFire
sfxActivateSoundPickUpWeapon
sfxReadySoundThunderIdle
sfxFireSoundPlasmaTurretFire
Shipped by: Talon_2.1
B 1 mods weaponType 2 · reloadTime 0.2 · minEnergy 3 · maxEnergy 15
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypeboltCharge
minEnergy3
maxEnergy15
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: ndg20
C 1 mods fireTime 0.0 · reloadTime 3.0 · no minEnergy · no maxEnergy
shapeFile"grenadeL"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 1.6, 0 }
weaponType0
ammoTypeThunderboltAmmo
accuFiretrue
reloadTime3.0
fireTime0.0
sfxActivateSoundItemArm
sfxReloadSoundActivatePDA
sfxReadySoundShieldOn
lightType3
lightRadius6
lightTime0.75
lightColor{ 1.0, 0.7, 0.5 }
Shipped by: hvMechWarrior-v14