⌂Starsiege: Tribes Community Archive

LightningData boltCharge community-made

Not part of the retail game. No Dynamix version of this name exists.

30mods
9variants
47%agreement
ABCDEFGH+1

9 variants across 30 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA14 modsB5 modsC4 modsD2 modsE1 modsspread
damagePerSec0.200.068.000.060.205 vals
boltLength40.060.09.020.0130.06 vals
bitmapName"lightningNew.bmp""lightningNew.bmp""Repairadd.bmp""lightningNew.bmp""mtrl07.bmp"5 vals
coneAngle35.035.080.035.065.03 vals
energyDrainPerSec60.080.060.030.060.04 vals
lightColor{ 0.25, 0.25, 0.85 }{ 0.25, 0.25, 1 }{ 0.25, 0.25, 0.85 }{ 0.25, 0.25, 1 }{ 0, 2, 0.123439 }4 vals
numSegments556583 vals
lightRange3.05.03.05.03.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

Same in all 9 variants (7)

damageType $ElectricityDamageType, segmentDivisions 4, beamWidth 0.125, updateTime 120, skipPercent 0.5, displaceBias 0.15, soundId SoundELFFire

Neighbourhood

Used by

ItemImageData EnergyRifleImageprojectileType
ItemImageData SilencerImageprojectileType
ItemImageData LightningPackImageprojectileType
ItemImageData BoltImageprojectileType
ItemImageData ThunderboltImageprojectileType

All 9 variants

A 14 mods the most-shipped version
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle35.0
damagePerSec0.20
energyDrainPerSec60.0
segmentDivisions4
numSegments5
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundELFFire
B 5 mods damagePerSec 0.06 · boltLength 60.0 · energyDrainPerSec 80.0 · lightColor { 0.25, 0.25, 1 }
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength60.0
coneAngle35.0
damagePerSec0.06
energyDrainPerSec80.0
segmentDivisions4
numSegments5
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange5.0
lightColor{ 0.25, 0.25, 1 }
soundIdSoundELFFire
C 4 mods damagePerSec 8.00 · bitmapName "Repairadd.bmp" · boltLength 9.0 · coneAngle 80.0
bitmapName"Repairadd.bmp"
damageType$ElectricityDamageType
boltLength9.0
coneAngle80.0
damagePerSec8.00
energyDrainPerSec60.0
segmentDivisions4
numSegments6
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundELFFire
D 2 mods damagePerSec 0.06 · boltLength 20.0 · energyDrainPerSec 30.0 · lightColor { 0.25, 0.25, 1 }
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength20.0
coneAngle35.0
damagePerSec0.06
energyDrainPerSec30.0
segmentDivisions4
numSegments5
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange5.0
lightColor{ 0.25, 0.25, 1 }
soundIdSoundELFFire
E 1 mods bitmapName "mtrl07.bmp" · boltLength 130.0 · coneAngle 65.0 · lightColor { 0, 2, 0.123439 }
bitmapName"mtrl07.bmp"
damageType$ElectricityDamageType
boltLength130.0
coneAngle65.0
damagePerSec0.20
energyDrainPerSec60.0
segmentDivisions4
numSegments8
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0, 2, 0.123439 }
soundIdSoundELFFire
Shipped by: XK_1.4.5
F 1 mods boltLength 50.0 · energyDrainPerSec 70.0
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength50.0
coneAngle35.0
damagePerSec0.20
energyDrainPerSec70.0
segmentDivisions4
numSegments5
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundELFFire
Shipped by: ndg20
G 1 mods bitmapName "discglow1.bmp" · boltLength 130.0 · coneAngle 65.0 · lightColor { 0, 2, 0.123439 }
bitmapName"discglow1.bmp"
damageType$ElectricityDamageType
boltLength130.0
coneAngle65.0
damagePerSec0.20
energyDrainPerSec60.0
segmentDivisions4
numSegments8
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0, 2, 0.123439 }
soundIdSoundELFFire
Shipped by: Snipers_Base_2.0
H 1 mods damagePerSec 0.08 · bitmapName "trailAdd2.bmp" · lightColor {0.25, 0.25, 0.85 }
bitmapName"trailAdd2.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle35.0
damagePerSec0.08
energyDrainPerSec60.0
segmentDivisions4
numSegments5
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{0.25, 0.25, 0.85 }
soundIdSoundELFFire
Shipped by: 5th_Element
I 1 mods damagePerSec 0.25
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle35.0
damagePerSec0.25
energyDrainPerSec60.0
segmentDivisions4
numSegments5
beamWidth0.125
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundELFFire
Shipped by: Elite_Renegades