⌂Starsiege: Tribes Community Archive

ItemImageData TranqGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

73mods
15variants
34%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+7

15 variants across 73 mods; the most-shipped one is in 34% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA25 modsB17 modsC9 modsD6 modsE4 modsspread
reloadTime1.51.51.01.751.38 vals
sfxFireSoundFireChainGunSoundFireLaserSoundFireLaserricochet3SoundFireChainGun6 vals
lightColor{ 1.0, 0, 0 }{ 1.0, 0, 0 }{ 1.0, 0, 0 }{ 0.1, 1.0, 0.1 }{ 1.0, 0, 0 }4 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 15 variants, not just the 5 shown.

Same in all 15 variants (4)

mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData TranqGunimageType

Points at

projectileTypeBulletData TranqDart67 mods
projectileTypeRocketData TranqRound2 mods
projectileTypeRocketData PDbolt1 mods
sfxFireSoundData SoundFireChainGun36 mods
sfxFireSoundData SoundFireLaser27 mods
sfxFireSoundData ricochet37 mods
sfxFireSoundData SoundFireDisc2 mods
sfxFireSoundData SoundWeaponSelect1 mods
sfxFireSoundData ricochet21 mods
sfxActivateSoundData SoundPickUpWeapon74 mods

All 15 variants

A 25 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.5
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireChainGun
sfxActivateSoundPickUpWeapon
B 17 mods sfxFire SoundFireLaser
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.5
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
C 9 mods reloadTime 1.0 · sfxFire SoundFireLaser
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.0
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
D 6 mods reloadTime 1.75 · sfxFire ricochet3 · lightColor { 0.1, 1.0, 0.1 }
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.75
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 0.1, 1.0, 0.1 }
sfxFirericochet3
sfxActivateSoundPickUpWeapon
E 4 mods reloadTime 1.3
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.3
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireChainGun
sfxActivateSoundPickUpWeapon
F 4 mods no projectileType · mountRotation { 0, -10.00, 0 }
shapeFile"sniper"
mountPoint0
mountRotation{ 0, -10.00, 0 }
weaponType0
ammoTypeTranqAmmo
accuFiretrue
reloadTime1.5
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireChainGun
sfxActivateSoundPickUpWeapon
G 1 mods reloadTime 0.05 · shapeFile "t21crsSNIPER"
shapeFile"t21crsSNIPER"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime0.05
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireChainGun
sfxActivateSoundPickUpWeapon
H 1 mods fireTime 3.0 · reloadTime 1.0 · projectileType PDbolt · sfxFire SoundFireDisc
shapeFile"sniper"
mountPoint0
mountRotation{ 0, 2.0, 0 }
weaponType0
ammoTypeTranqAmmo
projectileTypePDbolt
accuFiretrue
reloadTime1.0
fireTime3.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireDisc
sfxReloadSoundDryFire
sfxActivateSoundPickUpWeapon
Shipped by: Gundam
I 1 mods fireTime 1.0 · reloadTime 0.05 · projectileType TranqRound · sfxFire SoundWeaponSelect
shapeFile"sniper"
mountPoint0
mountRotation{ 0.0, 3.1, 0.0 }
mountOffset{ 0.0, 0.0 , 0.1 }
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqRound
accuFiretrue
reloadTime0.05
fireTime1.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundWeaponSelect
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
Shipped by: Annihilation1.50
J 1 mods reloadTime 0.01 · lightRadius 2
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime0.01
fireTime0
lightType3
lightRadius2
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireChainGun
sfxActivateSoundPickUpWeapon
K 1 mods reloadTime 0.1 · lightRadius 4 · lightTime 4 · lightType 1
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime0.1
fireTime0
lightType1
lightRadius4
lightTime4
lightColor{ 2.0, 1, 0 }
sfxFireSoundFireChainGun
sfxActivateSoundPickUpWeapon
Shipped by: Nappy-C-Builder
L 1 mods reloadTime 1.0 · lightRadius 3 · sfxFire ricochet2 · lightColor { 0, 1.0, 0 }
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.0
fireTime0
lightType3
lightRadius3
lightTime2
lightColor{ 0, 1.0, 0 }
sfxFirericochet2
sfxReLoadSoundWeapon5
sfxActivateSoundPickUpWeapon
Shipped by: Rampage2.0
M 1 mods reloadTime 1.75 · ammoType sniperAmmo · sfxFire ricochet3 · lightColor { 0.1, 1.0, 0.1 }
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypesniperAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.75
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 0.1, 1.0, 0.1 }
sfxFirericochet3
sfxActivateSoundPickUpWeapon
Shipped by: Blur_Of_Insanity
N 1 mods reloadTime 0.5 · projectileType TranqRound · sfxFire SoundFireLaser · lightColor { 0, 1.0, 0 }
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqRound
accuFiretrue
reloadTime0.5
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 0, 1.0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
Shipped by: ShifterXtreme
O 1 mods sfxFire SoundFireDisc
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeTranqAmmo
projectileTypeTranqDart
accuFiretrue
reloadTime1.5
fireTime0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
Shipped by: _RaMpAgE_v1.7