⌂Starsiege: Tribes Community Archive

ItemImageData UnBeaconImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
lightRadius542 vals
lightTime0.112 vals
mountPoint322 vals
sfxambient—SoundUnBeacon1 vals
shapeFile"sensor_small""plasmatrail"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (2)

lightType 2, lightColor { 0.5, 1, 0.5 }

Neighbourhood

Used by

ItemData UnBeaconimageType

All 2 variants

A 1 mods the most-shipped version
shapeFile"sensor_small"
mountPoint3
lightType2
lightRadius5
lightTime0.1
lightColor{ 0.5, 1, 0.5 }
Shipped by: hvMechWarrior-v14
B 1 mods lightRadius 4 · lightTime 1 · mountPoint 2 · sfxambient SoundUnBeacon
shapeFile"plasmatrail"
mountPoint2
lightType2
lightRadius4
lightTime1
lightColor{ 0.5, 1, 0.5 }
sfxambientSoundUnBeacon
Shipped by: aaod