LaserData AlienRay community-made
Not part of the retail game. No Dynamix version of this name exists.
9mods
5variants
44%agreement
5 variants across 9 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A4 mods | B2 mods | C1 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| damageConversion | 0.029 | 0.010 | 0.029 | 0.022 | 0.034 | 4 vals |
| baseDamageType | $LaserDamageType | $LaserDamageType | $LaserDamageType | $MissileDamageType | $LaserDamageType | 2 vals |
| beamTime | 9.5 | 0.5 | 0.5 | 0.5 | 0.5 | 2 vals |
| detachFromShooter | true | false | false | false | false | 2 vals |
| hitName | "laserhit.dts" | "laserhit.dts" | "laserhit.dts" | "laserhit.dts" | "plasmaex.dts" | 2 vals |
| laserBitmapName | "warp.bmp" | "warp.bmp" | "warp.bmp" | "warp.bmp" | "flare.bmp" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (3)
lightRange 1.0, lightColor { 0.0, 1.25, 1.25 }, hitSoundId SoundLaserHit
Neighbourhood
Used by
| ItemImageData AlienLaserImage | projectileType |
All 5 variants
A 4 mods the most-shipped version
| laserBitmapName | "warp.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.029 |
| baseDamageType | $LaserDamageType |
| beamTime | 9.5 |
| lightRange | 1.0 |
| lightColor | { 0.0, 1.25, 1.25 } |
| detachFromShooter | true |
| hitSoundId | SoundLaserHit |
B 2 mods beamTime 0.5 · damageConversion 0.010 · detachFromShooter false
| laserBitmapName | "warp.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.010 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 1.0 |
| lightColor | { 0.0, 1.25, 1.25 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
C 1 mods beamTime 0.5 · detachFromShooter false
| laserBitmapName | "warp.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.029 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 1.0 |
| lightColor | { 0.0, 1.25, 1.25 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: meltdown_hell__v3.3
D 1 mods baseDamageType $MissileDamageType · beamTime 0.5 · damageConversion 0.022 · detachFromShooter false
| laserBitmapName | "warp.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.022 |
| baseDamageType | $MissileDamageType |
| beamTime | 0.5 |
| lightRange | 1.0 |
| lightColor | { 0.0, 1.25, 1.25 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: Meltdown_Total_War_2001_(build_124)
E 1 mods beamTime 0.5 · damageConversion 0.034 · detachFromShooter false · hitName "plasmaex.dts"
| laserBitmapName | "flare.bmp" |
|---|---|
| hitName | "plasmaex.dts" |
| damageConversion | 0.034 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 1.0 |
| lightColor | { 0.0, 1.25, 1.25 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: Armageddon