⌂Starsiege: Tribes Community Archive

LaserData BeamLaser community-made

Not part of the retail game. No Dynamix version of this name exists.

11mods
7variants
27%agreement
ABCDEFG

7 variants across 11 mods; the most-shipped one is in 27% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA3 modsB2 modsC2 modsD1 modsE1 modsspread
damageConversion0.250.250.0280.0350.55 vals
baseDamageType$laserDamageType$BeamDamageType$laserDamageType$laserDamageType$BeamDamageType2 vals
beamTime6.02.02.02.02.03 vals
hitname"plasmatrail.dts""plasmaex.dts""plasmaex.dts""plasmaex.dts""plasmaex.dts"2 vals
laserBitmapName"warp.bmp""flame.bmp""flame.bmp""flame.bmp""flame.bmp"2 vals
lightColor{ 1.0, 0.0, 1.0 }{ 1.0, 0.25, 0.25 }{ 1.0, 0.25, 0.25 }{ 1.0, 0.25, 0.25 }{ 1.0, 0.25, 0.25 }3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

Neighbourhood

Used by

ItemImageData BeamImageprojectiletype
ItemImageData BeamCannonImageprojectileType

All 7 variants

A 3 mods the most-shipped version
laserBitmapName"warp.bmp"
hitname"plasmatrail.dts"
damageConversion0.25
baseDamageType$laserDamageType
beamTime6.0
lightRange2.0
lightColor{ 1.0, 0.0, 1.0 }
detachFromShootertrue
hitSoundIdSoundELF
B 2 mods baseDamageType $BeamDamageType · beamTime 2.0 · hitname "plasmaex.dts" · laserBitmapName "flame.bmp"
laserBitmapName"flame.bmp"
hitname"plasmaex.dts"
damageConversion0.25
baseDamageType$BeamDamageType
beamTime2.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundELF
C 2 mods beamTime 2.0 · damageConversion 0.028 · hitname "plasmaex.dts" · laserBitmapName "flame.bmp"
laserBitmapName"flame.bmp"
hitname"plasmaex.dts"
damageConversion0.028
baseDamageType$laserDamageType
beamTime2.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundELF
D 1 mods beamTime 2.0 · damageConversion 0.035 · hitname "plasmaex.dts" · laserBitmapName "flame.bmp"
laserBitmapName"flame.bmp"
hitname"plasmaex.dts"
damageConversion0.035
baseDamageType$laserDamageType
beamTime2.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundELF
Shipped by: Platinum
E 1 mods baseDamageType $BeamDamageType · beamTime 2.0 · damageConversion 0.5 · hitname "plasmaex.dts"
laserBitmapName"flame.bmp"
hitname"plasmaex.dts"
damageConversion0.5
baseDamageType$BeamDamageType
beamTime2.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundELF
Shipped by: Devastator
F 1 mods beamTime 2.0 · hitname "plasmaex.dts" · laserBitmapName "flame.bmp" · lightColor { 1.0, 0.25, 0.25 }
laserBitmapName"flame.bmp"
hitname"plasmaex.dts"
damageConversion0.25
baseDamageType$laserDamageType
beamTime2.0
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundELF
Shipped by: Hybrid 8.0
G 1 mods baseDamageType $BeamDamageType · beamTime 1.5 · damageConversion 0.01 · detachFromShooter false
laserBitmapName"warp.bmp"
hitName"shockwave_large.dts"
damageConversion0.01
baseDamageType$BeamDamageType
beamTime1.5
lightRange3.0
lightColor{ 0.25, 0.25, 1.0 }
detachFromShooterfalse
hitSoundIdshockExplosion
Shipped by: Apocalypse