⌂Starsiege: Tribes Community Archive

LaserData DesignatorX community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
3variants
82%agreement
ABC

3 variants across 17 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.

What the variants disagree about

propertyA14 modsB2 modsC1 modsspread
beamTime581253 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

laserBitmapName "paintpulse.bmp", hitName "paint.dts", damageConversion 0.0, baseDamageType $NullDamageType, lightRange 2.0, lightColor { 1.0, 0.25, 0.25 }, detachFromShooter true, hitSoundId explosion3

Neighbourhood

Used by

TurretData DefenderTurretprojectileType

All 3 variants

A 14 mods the most-shipped version
laserBitmapName"paintpulse.bmp"
hitName"paint.dts"
damageConversion0.0
baseDamageType$NullDamageType
beamTime5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdexplosion3
B 2 mods beamTime 8
laserBitmapName"paintpulse.bmp"
hitName"paint.dts"
damageConversion0.0
baseDamageType$NullDamageType
beamTime8
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdexplosion3
C 1 mods beamTime 125
laserBitmapName"paintpulse.bmp"
hitName"paint.dts"
damageConversion0.0
baseDamageType$NullDamageType
beamTime125
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdexplosion3
Shipped by: Armageddon