LaserData DesignatorX community-made
Not part of the retail game. No Dynamix version of this name exists.
17mods
3variants
82%agreement
3 variants across 17 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (8)
laserBitmapName "paintpulse.bmp", hitName "paint.dts", damageConversion 0.0, baseDamageType $NullDamageType, lightRange 2.0, lightColor { 1.0, 0.25, 0.25 }, detachFromShooter true, hitSoundId explosion3
Neighbourhood
Used by
| TurretData DefenderTurret | projectileType |
All 3 variants
A 14 mods the most-shipped version
| laserBitmapName | "paintpulse.bmp" |
|---|---|
| hitName | "paint.dts" |
| damageConversion | 0.0 |
| baseDamageType | $NullDamageType |
| beamTime | 5 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | true |
| hitSoundId | explosion3 |
Shipped by: HolocaustHolocaust_3.5Meltdown_2.15Meltdown_2.16_FinalMeltdown_ClassicMeltdown_Classic_1.15_Final_(Code_Version)Meltdown_Total_War_2001_(build_124)Meltdown_Ultra_2.32_(2-25-03)Meltdown_Ultra_2.33Meltdown_Ultra_2.33_(2-26-03)mdc115meltdown_hell__v3.3meltdown_vx_omegameltdown_x_-_black_op_s_v4.0_omega_final_-_the_final_preminition
B 2 mods beamTime 8
| laserBitmapName | "paintpulse.bmp" |
|---|---|
| hitName | "paint.dts" |
| damageConversion | 0.0 |
| baseDamageType | $NullDamageType |
| beamTime | 8 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | true |
| hitSoundId | explosion3 |
C 1 mods beamTime 125
| laserBitmapName | "paintpulse.bmp" |
|---|---|
| hitName | "paint.dts" |
| damageConversion | 0.0 |
| baseDamageType | $NullDamageType |
| beamTime | 125 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | true |
| hitSoundId | explosion3 |
Shipped by: Armageddon