⌂Starsiege: Tribes Community Archive

LaserData GatlaserBeam community-made

Not part of the retail game. No Dynamix version of this name exists.

11mods
3variants
45%agreement
ABC

3 variants across 11 mods; the most-shipped one is in 45% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA5 modsB4 modsC2 modsspread
baseDamageType$LaserDamageType$LazerGatDamageType$LaserDamageType2 vals
damageConversion0.050.050.2882 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

laserBitmapName "laserpulse.bmp", hitName "shotgunex.dts", beamTime 0.5, lightRange 2.0, lightColor { 1.0, 0.25, 0.25 }, detachFromShooter false, hitSoundId SoundShieldHit

Neighbourhood

Used by

TurretData LaserTurretprojectileType
ItemImageData GLaserImageprojectileType
ItemImageData GatLaserImageprojectileType

All 3 variants

A 5 mods the most-shipped version
laserBitmapName"laserpulse.bmp"
hitName"shotgunex.dts"
damageConversion0.05
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundShieldHit
B 4 mods baseDamageType $LazerGatDamageType
laserBitmapName"laserpulse.bmp"
hitName"shotgunex.dts"
damageConversion0.05
baseDamageType$LazerGatDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundShieldHit
C 2 mods damageConversion 0.288
laserBitmapName"laserpulse.bmp"
hitName"shotgunex.dts"
damageConversion0.288
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundShieldHit