LaserData GatlaserBeam community-made
Not part of the retail game. No Dynamix version of this name exists.
11mods
3variants
45%agreement
3 variants across 11 mods; the most-shipped one is in 45% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A5 mods | B4 mods | C2 mods | spread |
|---|---|---|---|---|
| baseDamageType | $LaserDamageType | $LazerGatDamageType | $LaserDamageType | 2 vals |
| damageConversion | 0.05 | 0.05 | 0.288 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (7)
laserBitmapName "laserpulse.bmp", hitName "shotgunex.dts", beamTime 0.5, lightRange 2.0, lightColor { 1.0, 0.25, 0.25 }, detachFromShooter false, hitSoundId SoundShieldHit
Neighbourhood
Used by
| TurretData LaserTurret | projectileType |
| ItemImageData GLaserImage | projectileType |
| ItemImageData GatLaserImage | projectileType |
All 3 variants
A 5 mods the most-shipped version
| laserBitmapName | "laserpulse.bmp" |
|---|---|
| hitName | "shotgunex.dts" |
| damageConversion | 0.05 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | false |
| hitSoundId | SoundShieldHit |
B 4 mods baseDamageType $LazerGatDamageType
| laserBitmapName | "laserpulse.bmp" |
|---|---|
| hitName | "shotgunex.dts" |
| damageConversion | 0.05 |
| baseDamageType | $LazerGatDamageType |
| beamTime | 0.5 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | false |
| hitSoundId | SoundShieldHit |
C 2 mods damageConversion 0.288
| laserBitmapName | "laserpulse.bmp" |
|---|---|
| hitName | "shotgunex.dts" |
| damageConversion | 0.288 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | false |
| hitSoundId | SoundShieldHit |