⌂Starsiege: Tribes Community Archive

LaserData LaserTag community-made

Not part of the retail game. No Dynamix version of this name exists.

36mods
3variants
94%agreement
ABC

3 variants across 36 mods; the most-shipped one is in 94% of them — almost everyone ships the same version.

What the variants disagree about

propertyA34 modsB1 modsC1 modsspread
damageConversion0.010.020.012 vals
lightColor{ 1.0, 0.25, 0.25 }{ 1.0, 0.25, 0.25 }{1.0, 0.25, 0.25 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

laserBitmapName "lightningNew.bmp", hitName "laserhit.dts", baseDamageType $LaserDamageType, beamTime 0.5, lightRange 2.0, detachFromShooter false, hitSoundId SoundLaserHit

All 3 variants

A 34 mods the most-shipped version
laserBitmapName"lightningNew.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
B 1 mods damageConversion 0.02
laserBitmapName"lightningNew.bmp"
hitName"laserhit.dts"
damageConversion0.02
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: tiz19
C 1 mods lightColor {1.0, 0.25, 0.25 }
laserBitmapName"lightningNew.bmp"
hitName"laserhit.dts"
damageConversion0.01
baseDamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
Shipped by: 5th_Element