ItemImageData LaserRifleImage Dynamix — base game
Declared by the retail game. 62 of its 63 variants are community edits of it.
277mods
63variants
45%agreement
◨ 3D model
The retail Dynamix model sniper.DTS (247 tris). Drag to orbit.
63 variants across 277 mods; the most-shipped one is in 45% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | RETAIL125 mods | B18 mods | C10 mods | D9 mods | E8 mods | spread |
|---|
| fireTime | 0.5 | 0 | 0.5 | 0.5 | 0 | 12 vals |
|---|
| reloadTime | 0.1 | 0.05 | 0.1 | 0.1 | 0.05 | 16 vals |
|---|
| maxEnergy | 60 | 20 | 60 | 60 | 20 | 24 vals |
|---|
| projectileType | SniperLaser | SniperLaser | SniperLaser1 | SniperLaser | SniperLaser | 14 vals |
|---|
| lightRadius | 2 | — | 2 | 2 | 2 | 6 vals |
|---|
| lightTime | 1 | — | 1 | 1 | 1 | 4 vals |
|---|
| lightType | 3 | — | 3 | 3 | 3 | 1 vals |
|---|
| lightColor | { 1, 0, 0 } | — | { 1, 0, 0 } | { 0, 0, 0 } | { 1, 0, 0 } | 11 vals |
|---|
Shaded cells differ from retail. — = property absent. spread counts distinct values across all 63 variants, not just the 5 shown.
Same in all 63 variants (2)
weaponType 0, accuFire true
Neighbourhood
Used by
Points at
All 63 variants
RETAIL 125 mods the retail version
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 18 mods fireTime 0 · reloadTime 0.05 · maxEnergy 20 · no lightRadius
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 10 mods projectileType SniperLaser1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser1 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
D 9 mods lightColor { 0, 0, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
E 8 mods fireTime 0 · reloadTime 0.05 · maxEnergy 20
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
F 7 mods fireTime 0.05 · reloadTime 0.05 · minEnergy 1 · maxEnergy 6
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 6 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
G 6 mods reloadTime 0.5 · minEnergy 50 · maxEnergy 1 · sfxFire SoundFireLaserX
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaserX |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
H 6 mods projectileType SniperLaser2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser2 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
I 6 mods fireTime 0 · reloadTime 0 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
J 5 mods fireTime 0.05 · reloadTime 0.05 · minEnergy 1 · maxEnergy 100
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | ThisShouldBeUndefined |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 100 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
K 4 mods fireTime 0.49 · projectileType SniperLaser1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser1 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.49 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
L 4 mods projectileType SniperLaseri · lightColor { 0, 0, 0 } · mountRotation { 0, -2.00, 0}
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, -2.00, 0} |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaseri |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
M 4 mods reloadTime 0.5 · minEnergy 50 · maxEnergy 1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
N 4 mods reloadTime 0.45 · maxEnergy 70 · lightRadius 2.5 · lightTime 0.9
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.45 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2.5 |
|---|
| lightTime | 0.9 |
|---|
| lightColor | { 1.0, 0.0, 0.0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
O 3 mods reloadTime 0.5 · minEnergy 50 · maxEnergy 2 · sfxFire SoundFireLaserX
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaserX |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
P 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
Q 2 mods fireTime 0.35 · reloadTime 0.35 · minEnergy 50 · projectileType EMPIRIALPulsebeams
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | EMPIRIALPulsebeams |
|---|
| accuFire | true |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.35 |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
R 2 mods maxEnergy 70
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
S 2 mods fireTime 0.0 · reloadTime 0.4
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
T 2 mods reloadTime 0.01 · maxEnergy 100
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.01 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 100 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
U 2 mods lightColor { 1, 0, 1 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 1 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
V 2 mods fireTime 0.1 · minEnergy 40
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 40 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
W 2 mods maxEnergy 100
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 100 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
X 2 mods fireTime 0.35 · reloadTime 0.35 · minEnergy 50 · maxEnergy 50
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.35 |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 50 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
Y 2 mods maxEnergy 15
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 15 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
Z 2 mods maxEnergy 35 · mountoffset { 0, 0, -0.1 } · mountrotation { 0, 1.3, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountoffset | { 0, 0, -0.1 } |
|---|
| mountrotation | { 0, 1.3, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 35 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
26 2 mods fireTime 0.4 · reloadTime 0.30 · minEnergy 40 · maxEnergy 70
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.30 |
|---|
| fireTime | 0.4 |
|---|
| minEnergy | 40 |
|---|
| maxEnergy | 70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2.5 |
|---|
| lightTime | 0.9 |
|---|
| lightColor | { 1.0, 0.0, 0.0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
27 2 mods fireTime 0.075 · reloadTime 0.0 · minEnergy 0.6 · maxEnergy 0.6
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 1.5, 0 } |
|---|
| weaponType | 0 |
|---|
| minEnergy | 0.6 |
|---|
| maxEnergy | 0.6 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.075 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundShellClick2 |
|---|
28 1 mods maxEnergy 80
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 80 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
29 1 mods no fireTime · reloadTime 13.5 · minEnergy 120 · maxEnergy 140
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 13.5 |
|---|
| minEnergy | 120 |
|---|
| maxEnergy | 140 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundLaserCannonLoop |
|---|
30 1 mods fireTime 0.35 · reloadTime 0.35 · minEnergy 3 · maxEnergy 5
| shapeFile | "wpn_sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | LaserRifleproj |
|---|
| accuFire | true |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.35 |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 0, 2 } |
|---|
| sfxFire | SoundWPNLaserRifle |
|---|
| sfxActivate | SoundWPNLaserRifleAct |
|---|
31 1 mods mountPoint 3 · shapeFile "rsmoke"
| shapeFile | "rsmoke" |
|---|
| mountPoint | 3 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
32 1 mods fireTime 0.1 · reloadTime 0.0 · minEnergy 70 · maxEnergy 70
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 70 |
|---|
| maxEnergy | 70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
33 1 mods reloadTime 0.2 · minEnergy 40 · maxEnergy 80 · sfxFire SoundFirePistol
| shapeFile | "repairgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0.10 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 40 |
|---|
| maxEnergy | 80 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 2, 12, 234 } |
|---|
| sfxFire | SoundFirePistol |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
34 1 mods fireTime 0.08 · reloadTime 0.0 · minEnergy 0.05 · maxEnergy 0.05
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | ProjLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.08 |
|---|
| minEnergy | 0.05 |
|---|
| maxEnergy | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireRaptor |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
35 1 mods maxEnergy 120 · no projectileType · projectiletype SniperRLaser
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectiletype | SniperRLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 120 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
36 1 mods maxEnergy 40
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 40 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
37 1 mods lightColor { 1, 1, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
38 1 mods fireTime 0.08 · reloadTime 0.0 · minEnergy 0.05 · maxEnergy 0.05
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | RaptorProj |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.08 |
|---|
| minEnergy | 0.05 |
|---|
| maxEnergy | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 1, 0 } |
|---|
| sfxFire | SoundFireRaptor |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
39 1 mods reloadTime 1.2 · projectileType SniperLaser2 · validateShape true
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser2 |
|---|
| accuFire | true |
|---|
| reloadTime | 1.2 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| validateShape | true |
|---|
40 1 mods fireTime 0.01 · reloadTime 0.0 · minEnergy 0.01 · maxEnergy 0.01
| shapeFile | "wpn_raptor" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | RaptorProj |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.01 |
|---|
| minEnergy | 0.01 |
|---|
| maxEnergy | 0.01 |
|---|
| sfxFire | SoundFireRaptor |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
41 1 mods fireTime 0 · reloadTime 0.05 · maxEnergy 20 · shapeFile "t21crsSNIPER"
| shapeFile | "t21crsSNIPER" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
42 1 mods fireTime 0 · reloadTime 0.05 · maxEnergy 10 · no lightRadius
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 10 |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
43 1 mods projectileType LaserLaser · lightTime 3
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | LaserLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 3 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
44 1 mods no reloadTime · no minEnergy · no maxEnergy · projectileType SniperBullet
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.4, 0.1 } |
|---|
| mountRotation | {0, 3.1, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperBullet |
|---|
| ammoType | SniperAmmo |
|---|
| accuFire | True |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxFire | SniperFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
| sfxReady | SoundPickUpWeapon |
|---|
45 1 mods reloadTime 2.5 · no minEnergy · no maxEnergy · projectileType VampireMK1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | LaserAmmo |
|---|
| projectileType | VampireMK1 |
|---|
| accuFire | true |
|---|
| reloadTime | 2.5 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
46 1 mods maxEnergy 100 · projectileType SniperLaser2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser2 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 100 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
47 1 mods no minEnergy · no maxEnergy · projectileType PlasmaBolt · ammoType PlasmaAmmo
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | PlasmaAmmo |
|---|
| projectileType | PlasmaBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
48 1 mods mountOffset { -0.30, -0.5, 0.50 } · shapeFile "breath"
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.30, -0.5, 0.50 } |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
49 1 mods reloadTime 0.5 · minEnergy 50 · maxEnergy 50 · no lightRadius
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.5 |
|---|
| projectileType | SniperLaser |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 50 |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxReload | SoundWeaponSelect |
|---|
| sfxReady | SoundJammerOn |
|---|
50 1 mods maxEnergy 50
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 50 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
51 1 mods fireTime 0.1 · sfxFire SoundFireBlaster
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
52 1 mods fireTime 0 · reloadTime 0.05 · minEnergy 0.1 · maxEnergy 0.2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 0.1 |
|---|
| maxEnergy | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
53 1 mods reloadTime 0.45 · maxEnergy 70 · lightRadius 2.8 · lightTime 0.9
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.45 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2.8 |
|---|
| lightTime | 0.9 |
|---|
| lightColor | { 1.0, 0.0, 0.0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
54 1 mods fireTime 0.05 · reloadTime 0.15 · minEnergy 1 · maxEnergy 20
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.15 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 20 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
55 1 mods maxEnergy 30 · mountRotation { 0, 3.1416, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| mountRotation | { 0, 3.1416, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
56 1 mods fireTime 0.01 · reloadTime 0.0 · minEnergy 0.01 · maxEnergy 0.01
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | RaptorProj |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.01 |
|---|
| minEnergy | 0.01 |
|---|
| maxEnergy | 0.01 |
|---|
| sfxFire | SoundFireRaptor |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
57 1 mods fireTime 0 · minEnergy 4 · maxEnergy 14
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 4 |
|---|
| maxEnergy | 14 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
58 1 mods minEnergy 5 · maxEnergy 80 · lightColor { 2, 12, 234 } · mountOffset { 0, 0, 0.12 }
| shapeFile | "repairgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0.12 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 80 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 2, 12, 234 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
59 1 mods minEnergy 20
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 20 |
|---|
| maxEnergy | 60 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
60 1 mods fireTime 0.03 · reloadTime 0 · no minEnergy · no maxEnergy
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | FlameAmmo |
|---|
| projectileType | Flame |
|---|
| accuFire | true |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.03 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
61 1 mods fireTime 0.05 · reloadTime 0.05 · minEnergy 1 · maxEnergy 1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
62 1 mods fireTime 0.1 · reloadTime 4.0 · minEnergy 60 · maxEnergy 110
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | SniperLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 4.0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 60 |
|---|
| maxEnergy | 110 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|