LaserData sniperLaser1 community-made
Not part of the retail game. No Dynamix version of this name exists.
14mods
5variants
64%agreement
5 variants across 14 mods; the most-shipped one is in 64% of them — one version dominates.
What the variants disagree about
| property | A9 mods | B2 mods | C1 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| damageConversion | %lasdam | %lasdam | 0.01 | 0.02 | %lasdam | 3 vals |
| laserBitmapName | %lascolor | "blue_blink2.bmp" | "lightningNew.bmp" | "lightningNew.bmp" | "lightningNew.bmp" | 3 vals |
| detachFromShooter | %lasattach | %lasattach | True | True | %lasattach | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (6)
hitName "laserhit.dts", baseDamageType $LaserDamageType, beamTime 0.4, lightRange 2.0, lightColor { 1.0, 0.25, 0.25 }, hitSoundId SoundLaserHit
Neighbourhood
Used by
| ItemImageData LaserRifleImage | projectileType |
All 5 variants
A 9 mods the most-shipped version
| laserBitmapName | %lascolor |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | %lasdam |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | %lasattach |
| hitSoundId | SoundLaserHit |
B 2 mods laserBitmapName "blue_blink2.bmp"
| laserBitmapName | "blue_blink2.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | %lasdam |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | %lasattach |
| hitSoundId | SoundLaserHit |
C 1 mods damageConversion 0.01 · detachFromShooter True · laserBitmapName "lightningNew.bmp"
| laserBitmapName | "lightningNew.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.01 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | True |
| hitSoundId | SoundLaserHit |
Shipped by: Shifter_v1G_(02-14-02)
D 1 mods damageConversion 0.02 · detachFromShooter True · laserBitmapName "lightningNew.bmp"
| laserBitmapName | "lightningNew.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.02 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | True |
| hitSoundId | SoundLaserHit |
Shipped by: Shifter_v1G_(10-10-01)
E 1 mods laserBitmapName "lightningNew.bmp"
| laserBitmapName | "lightningNew.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | %lasdam |
| baseDamageType | $LaserDamageType |
| beamTime | 0.4 |
| lightRange | 2.0 |
| lightColor | { 1.0, 0.25, 0.25 } |
| detachFromShooter | %lasattach |
| hitSoundId | SoundLaserHit |
Shipped by: Shifter_v1G_(06-19-02)