LaserData sniperMaser community-made
Not part of the retail game. No Dynamix version of this name exists.
7mods
4variants
57%agreement
4 variants across 7 mods; the most-shipped one is in 57% of them — one version dominates.
What the variants disagree about
| property | A4 mods | B1 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| beamTime | 1.00 | 0.5 | 0.5 | 0.7 | 3 vals |
| damageConversion | 0.028 | 0.028 | 0.022 | 0.030 | 3 vals |
| detachFromShooter | true | false | false | false | 2 vals |
| hitName | "laserhit.dts" | "laserhit.dts" | "laserhit.dts" | "plasmaex.dts" | 2 vals |
| laserBitmapName | "ForceField1.bmp" | "forcefield1.bmp" | "forcefield1.bmp" | "forcefield5.bmp" | 2 vals |
| lightRange | 8.0 | 4.0 | 4.0 | 4.0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (3)
baseDamageType $LaserDamageType, lightColor { 0.25, 0.25, 0.85 }, hitSoundId SoundLaserHit
Neighbourhood
Used by
| ItemImageData MaserI | projectileType |
All 4 variants
A 4 mods the most-shipped version
| laserBitmapName | "ForceField1.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.028 |
| baseDamageType | $LaserDamageType |
| beamTime | 1.00 |
| lightRange | 8.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| detachFromShooter | true |
| hitSoundId | SoundLaserHit |
B 1 mods beamTime 0.5 · detachFromShooter false · lightRange 4.0
| laserBitmapName | "forcefield1.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.028 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 4.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: meltdown_hell__v3.3
C 1 mods beamTime 0.5 · damageConversion 0.022 · detachFromShooter false · lightRange 4.0
| laserBitmapName | "forcefield1.bmp" |
|---|---|
| hitName | "laserhit.dts" |
| damageConversion | 0.022 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.5 |
| lightRange | 4.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: Meltdown_Total_War_2001_(build_124)
D 1 mods beamTime 0.7 · damageConversion 0.030 · detachFromShooter false · hitName "plasmaex.dts"
| laserBitmapName | "forcefield5.bmp" |
|---|---|
| hitName | "plasmaex.dts" |
| damageConversion | 0.030 |
| baseDamageType | $LaserDamageType |
| beamTime | 0.7 |
| lightRange | 4.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| detachFromShooter | false |
| hitSoundId | SoundLaserHit |
Shipped by: Armageddon