LightningData GrabLightning community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
4variants
75%agreement
4 variants across 8 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A6 mods | B2 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| bitmapName | "grn_blink4.bmp" | "grn_blink4.bmp" | "grn_blink4.bmp" | "paintPulse.bmp" | 2 vals |
| boltLength | 15.0 | 15.0 | 65.0 | 15.0 | 2 vals |
| lightColor | { 0.25, 0.25, 0.85 } | { 0.25, 1.0, 0.25 } | { 0.25, 0.25, 0.85 } | { 0.25, 1.0, 0.25 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (12)
damageType $ElectricityDamageType, coneAngle 35.0, damagePerSec 0.0, energyDrainPerSec 60.0, segmentDivisions 4, numSegments 5, beamWidth 0.075, updateTime 120, skipPercent 0.5, displaceBias 0.15, lightRange 3.0, soundId SoundLaserIdle
All 4 variants
A 6 mods the most-shipped version
| bitmapName | "grn_blink4.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 15.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 60.0 |
| segmentDivisions | 4 |
| numSegments | 5 |
| beamWidth | 0.075 |
| updateTime | 120 |
| skipPercent | 0.5 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| soundId | SoundLaserIdle |
B 2 mods lightColor { 0.25, 1.0, 0.25 }
| bitmapName | "grn_blink4.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 15.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 60.0 |
| segmentDivisions | 4 |
| numSegments | 5 |
| beamWidth | 0.075 |
| updateTime | 120 |
| skipPercent | 0.5 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.25, 1.0, 0.25 } |
| soundId | SoundLaserIdle |
C 1 mods boltLength 65.0
| bitmapName | "grn_blink4.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 65.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 60.0 |
| segmentDivisions | 4 |
| numSegments | 5 |
| beamWidth | 0.075 |
| updateTime | 120 |
| skipPercent | 0.5 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| soundId | SoundLaserIdle |
Shipped by: TotalAnnihilation
D 1 mods bitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
| bitmapName | "paintPulse.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 15.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 60.0 |
| segmentDivisions | 4 |
| numSegments | 5 |
| beamWidth | 0.075 |
| updateTime | 120 |
| skipPercent | 0.5 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.25, 1.0, 0.25 } |
| soundId | SoundLaserIdle |
Shipped by: Annihilation 3 St. Patrick's Day 2009