⌂Starsiege: Tribes Community Archive

MineData BoosterMine community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
damageType$NeutralDamageType$MineDamageType2 vals
explosionRadius10.08.02 vals
kickBackStrength5003002 vals
triggerRadius2.52502 vals
description"BoosterMine""[Booster Charge]"2 vals
explosionIdjumpMineExprocketExp2 vals
maxDamage0.50.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (6)

className "Mine", shapeFile "mine", shadowDetailMask 0, damageValue 0.0, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 2 variants

A 3 mods the most-shipped version
className"Mine"
description"BoosterMine"
shapeFile"mine"
shadowDetailMask0
explosionIdjumpMineExp
explosionRadius10.0
damageValue0.0
damageType$NeutralDamageType
kickBackStrength500
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
B 1 mods damageType $MineDamageType · explosionRadius 8.0 · kickBackStrength 300 · triggerRadius 250
className"Mine"
description"[Booster Charge]"
shapeFile"mine"
shadowDetailMask0
explosionIdrocketExp
explosionRadius8.0
damageValue0.0
damageType$MineDamageType
kickBackStrength300
triggerRadius250
maxDamage0.0
destroyDamage1.0
damageLevel{1.0, 1.0}
Shipped by: Hybrid Mod Setup