MineData BotBlast community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 38 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (12)
className "Mine", description "Bot Brain", shadowDetailMask 0, explosionId LargeShockwave, explosionRadius 5.0, damageValue 0.001, damageType $FlashDamageType, kickBackStrength 0.1, triggerRadius 2.5, maxDamage 0.5, destroyDamage 1.0, damageLevel {1.0, 1.0}
All 2 variants
A 31 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "Bot Brain" |
| shapeFile | "breath" |
| shadowDetailMask | 0 |
| explosionId | LargeShockwave |
| explosionRadius | 5.0 |
| damageValue | 0.001 |
| damageType | $FlashDamageType |
| kickBackStrength | 0.1 |
| triggerRadius | 2.5 |
| maxDamage | 0.5 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
B 7 mods shapeFile "sensor_small"
| className | "Mine" |
|---|---|
| description | "Bot Brain" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 0 |
| explosionId | LargeShockwave |
| explosionRadius | 5.0 |
| damageValue | 0.001 |
| damageType | $FlashDamageType |
| kickBackStrength | 0.1 |
| triggerRadius | 2.5 |
| maxDamage | 0.5 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |