⌂Starsiege: Tribes Community Archive

MineData FWork community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageValue0.0100.02 vals
damageType$NeutralDamageType$NukeGrenadeDamageType2 vals
explosionRadius10.0300.02 vals
kickBackStrength300502 vals
maxDamage0502 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Firework", shapeFile "grenade", shadowDetailMask 4, explosionId FireworkExp

All 2 variants

A 2 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Firework"
shapeFile"grenade"
shadowDetailMask4
explosionIdFireworkExp
explosionRadius10.0
damageValue0.0
damageType$NeutralDamageType
kickBackStrength300
maxDamage0
B 1 mods damageValue 100.0 · damageType $NukeGrenadeDamageType · explosionRadius 300.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Firework"
shapeFile"grenade"
shadowDetailMask4
explosionIdFireworkExp
explosionRadius300.0
damageValue100.0
damageType$NukeGrenadeDamageType
kickBackStrength50
maxDamage50
Shipped by: Pantheon