⌂Starsiege: Tribes Community Archive

MineData Handgrenade2 community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
shapeFile"breath""force"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (15)

mass 0.2, drag 1.0, density 2.0, elasticity 0.15, friction 2.0, className "Handgrenade", description "Pocket Nuke", shadowDetailMask 4, explosionId LargeShockwave, explosionRadius 10.0, damageValue 0.0, damageType $ExplosionDamageType, kickBackStrength 0, triggerRadius 0.5, maxDamage 2.0

All 2 variants

A 1 mods the most-shipped version
mass0.2
drag1.0
density2.0
elasticity0.15
friction2.0
className"Handgrenade"
description"Pocket Nuke"
shapeFile"breath"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius10.0
damageValue0.0
damageType$ExplosionDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
Shipped by: hvMechWarrior-v14
B 1 mods shapeFile "force"
mass0.2
drag1.0
density2.0
elasticity0.15
friction2.0
className"Handgrenade"
description"Pocket Nuke"
shapeFile"force"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius10.0
damageValue0.0
damageType$ExplosionDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
Shipped by: HvMechBot