MineData MDMBlast community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 14 mods; the most-shipped one is in 93% of them — almost everyone ships the same version.
What the variants disagree about
| property | A13 mods | B1 mods | spread |
|---|---|---|---|
| damageValue | 2.0 | 3.0 | 2 vals |
| damageType | $MDMDamageType | $PlasmaDamageType | 2 vals |
| description | "HavocBlast" | "MDMBlast" | 2 vals |
| destroyDamage | 1.0 | 8.0 | 2 vals |
| maxDamage | 0.5 | 8.0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (8)
className "Mine", shapeFile "breath", shadowDetailMask 0, explosionId ShockwaveThree, explosionRadius 20.0, kickBackStrength 0.1, triggerRadius 2.5, damageLevel {1.0, 1.0}
All 2 variants
A 13 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "HavocBlast" |
| shapeFile | "breath" |
| shadowDetailMask | 0 |
| explosionId | ShockwaveThree |
| explosionRadius | 20.0 |
| damageValue | 2.0 |
| damageType | $MDMDamageType |
| kickBackStrength | 0.1 |
| triggerRadius | 2.5 |
| maxDamage | 0.5 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
B 1 mods damageValue 3.0 · damageType $PlasmaDamageType · description "MDMBlast" · destroyDamage 8.0
| className | "Mine" |
|---|---|
| description | "MDMBlast" |
| shapeFile | "breath" |
| shadowDetailMask | 0 |
| explosionId | ShockwaveThree |
| explosionRadius | 20.0 |
| damageValue | 3.0 |
| damageType | $PlasmaDamageType |
| kickBackStrength | 0.1 |
| triggerRadius | 2.5 |
| maxDamage | 8.0 |
| destroyDamage | 8.0 |
| damageLevel | {1.0, 1.0} |