⌂Starsiege: Tribes Community Archive

MineData NAfter community-made

Not part of the retail game. No Dynamix version of this name exists.

18mods
4variants
78%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCD

4 variants across 18 mods; the most-shipped one is in 78% of them — one version dominates.

What the variants disagree about

propertyA14 modsB2 modsC1 modsD1 modsspread
damageType$NukeDamageType$mortarDamageType$AntimatterDamageType$PlasmaDamageType4 vals
destroyDamage2.01.02.01.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (10)

className "Mine", shapeFile "force", shadowDetailMask 0, explosionId NAfterExp, explosionRadius 5.0, damageValue 0.65, kickBackStrength 25, triggerRadius 0.01, maxDamage 0.5, damageLevel {1.0, 1.0}

All 4 variants

A 14 mods the most-shipped version
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdNAfterExp
explosionRadius5.0
damageValue0.65
damageType$NukeDamageType
kickBackStrength25
triggerRadius0.01
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
B 2 mods damageType $mortarDamageType · destroyDamage 1.0
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdNAfterExp
explosionRadius5.0
damageValue0.65
damageType$mortarDamageType
kickBackStrength25
triggerRadius0.01
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
C 1 mods damageType $AntimatterDamageType
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdNAfterExp
explosionRadius5.0
damageValue0.65
damageType$AntimatterDamageType
kickBackStrength25
triggerRadius0.01
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
Shipped by: Cybrid_2K5
D 1 mods damageType $PlasmaDamageType · destroyDamage 1.0
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdNAfterExp
explosionRadius5.0
damageValue0.65
damageType$PlasmaDamageType
kickBackStrength25
triggerRadius0.01
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
Shipped by: dafserver