MineData Napalm2 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| damageValue | 0.05 | 0.15 | 2 vals |
| kickBackStrength | 25 | 50 | 2 vals |
| elasticity | 0.8 | 0.15 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (17)
mass 0.2, drag 1.0, density 2.0, friction 2.0, className "Handgrenade", description "Inferno Grenade", shapeFile "grenade", shadowDetailMask 4, explosionId InfernoExp, explosionRadius 15.0, damageType $InfernoDamageType, triggerRadius 0.5, maxDamage 2.0, lightType 2, lightRadius 4, lightTime 0.05, lightColor { 1, 1, 0 }
All 2 variants
A 1 mods the most-shipped version
| mass | 0.2 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.8 |
| friction | 2.0 |
| className | "Handgrenade" |
| description | "Inferno Grenade" |
| shapeFile | "grenade" |
| shadowDetailMask | 4 |
| explosionId | InfernoExp |
| explosionRadius | 15.0 |
| damageValue | 0.05 |
| damageType | $InfernoDamageType |
| kickBackStrength | 25 |
| triggerRadius | 0.5 |
| maxDamage | 2.0 |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 0.05 |
| lightColor | { 1, 1, 0 } |
B 1 mods damageValue 0.15 · kickBackStrength 50 · elasticity 0.15
| mass | 0.2 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 2.0 |
| className | "Handgrenade" |
| description | "Inferno Grenade" |
| shapeFile | "grenade" |
| shadowDetailMask | 4 |
| explosionId | InfernoExp |
| explosionRadius | 15.0 |
| damageValue | 0.15 |
| damageType | $InfernoDamageType |
| kickBackStrength | 50 |
| triggerRadius | 0.5 |
| maxDamage | 2.0 |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 0.05 |
| lightColor | { 1, 1, 0 } |