⌂Starsiege: Tribes Community Archive

MineData NRing2 community-made

Not part of the retail game. No Dynamix version of this name exists.

46mods
6variants
35%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCDEF

6 variants across 46 mods; the most-shipped one is in 35% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA16 modsB14 modsC10 modsD3 modsE2 modsspread
damageValue0.751.01.751.751.03 vals
damageType$MineDamageType$NukeDamageType$NukeDamageType$FlashDamageType$MortarDamageType5 vals
kickBackStrength1502502502502502 vals
triggerRadius2.50.012.52.50.012 vals
destroyDamage1.02.02.02.02.02 vals
explosionIdgrenadeExpLargeShockwave2grenadeExpgrenadeExpLargeShockwave22 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

Same in all 6 variants (6)

className "Mine", shapeFile "force", shadowDetailMask 0, explosionRadius 15.0, maxDamage 0.5, damageLevel {1.0, 1.0}

All 6 variants

A 16 mods the most-shipped version
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.75
damageType$MineDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
B 14 mods damageValue 1.0 · damageType $NukeDamageType · kickBackStrength 250 · triggerRadius 0.01
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdLargeShockwave2
explosionRadius15.0
damageValue1.0
damageType$NukeDamageType
kickBackStrength250
triggerRadius0.01
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
C 10 mods damageValue 1.75 · damageType $NukeDamageType · kickBackStrength 250 · destroyDamage 2.0
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdgrenadeExp
explosionRadius15.0
damageValue1.75
damageType$NukeDamageType
kickBackStrength250
triggerRadius2.5
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
D 3 mods damageValue 1.75 · damageType $FlashDamageType · kickBackStrength 250 · destroyDamage 2.0
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdgrenadeExp
explosionRadius15.0
damageValue1.75
damageType$FlashDamageType
kickBackStrength250
triggerRadius2.5
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
E 2 mods damageValue 1.0 · damageType $MortarDamageType · kickBackStrength 250 · triggerRadius 0.01
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdLargeShockwave2
explosionRadius15.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.01
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
F 1 mods damageValue 1.0 · damageType $AntimatterDamageType · kickBackStrength 250 · triggerRadius 0.01
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdLargeShockwave2
explosionRadius15.0
damageValue1.0
damageType$AntimatterDamageType
kickBackStrength250
triggerRadius0.01
maxDamage0.5
destroyDamage2.0
damageLevel{1.0, 1.0}
Shipped by: Cybrid_2K5