⌂Starsiege: Tribes Community Archive

MineData ShockMine community-made

Not part of the retail game. No Dynamix version of this name exists.

40mods
3variants
70%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABC

3 variants across 40 mods; the most-shipped one is in 70% of them — one version dominates.

What the variants disagree about

propertyA28 modsB11 modsC1 modsspread
kickBackStrength50050010002 vals
triggerRadius1.02.02.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (14)

mass 0.3, drag 1.0, density 2.0, elasticity 0.0, friction 99.0, className "Handgrenade", description "ShockWave Mine", shapeFile "sensor_small", shadowDetailMask 4, explosionId Shockwave, explosionRadius 10.0, damageValue 0.25, damageType $MortarDamageType, maxDamage 2.0

All 3 variants

A 28 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"ShockWave Mine"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdShockwave
explosionRadius10.0
damageValue0.25
damageType$MortarDamageType
kickBackStrength500
triggerRadius1.0
maxDamage2.0
B 11 mods triggerRadius 2.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"ShockWave Mine"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdShockwave
explosionRadius10.0
damageValue0.25
damageType$MortarDamageType
kickBackStrength500
triggerRadius2.0
maxDamage2.0
C 1 mods kickBackStrength 1000 · triggerRadius 2.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"ShockWave Mine"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdShockwave
explosionRadius10.0
damageValue0.25
damageType$MortarDamageType
kickBackStrength1000
triggerRadius2.0
maxDamage2.0