MineData ShockMine community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 40 mods; the most-shipped one is in 70% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (14)
mass 0.3, drag 1.0, density 2.0, elasticity 0.0, friction 99.0, className "Handgrenade", description "ShockWave Mine", shapeFile "sensor_small", shadowDetailMask 4, explosionId Shockwave, explosionRadius 10.0, damageValue 0.25, damageType $MortarDamageType, maxDamage 2.0
All 3 variants
A 28 mods the most-shipped version
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.0 |
| friction | 99.0 |
| className | "Handgrenade" |
| description | "ShockWave Mine" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 4 |
| explosionId | Shockwave |
| explosionRadius | 10.0 |
| damageValue | 0.25 |
| damageType | $MortarDamageType |
| kickBackStrength | 500 |
| triggerRadius | 1.0 |
| maxDamage | 2.0 |
B 11 mods triggerRadius 2.0
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.0 |
| friction | 99.0 |
| className | "Handgrenade" |
| description | "ShockWave Mine" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 4 |
| explosionId | Shockwave |
| explosionRadius | 10.0 |
| damageValue | 0.25 |
| damageType | $MortarDamageType |
| kickBackStrength | 500 |
| triggerRadius | 2.0 |
| maxDamage | 2.0 |
C 1 mods kickBackStrength 1000 · triggerRadius 2.0
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.0 |
| friction | 99.0 |
| className | "Handgrenade" |
| description | "ShockWave Mine" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 4 |
| explosionId | Shockwave |
| explosionRadius | 10.0 |
| damageValue | 0.25 |
| damageType | $MortarDamageType |
| kickBackStrength | 1000 |
| triggerRadius | 2.0 |
| maxDamage | 2.0 |