⌂Starsiege: Tribes Community Archive

MineData VehicleDummy community-made

Not part of the retail game. No Dynamix version of this name exists.

16mods
3variants
75%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABC

3 variants across 16 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA12 modsB2 modsC2 modsspread
damageType$NullDamageType$MineDamageType$NullDamageType2 vals
className"smokepuff""Mine""smokepuff"2 vals
mass-10-12 vals
shapeFile"smoke""breath""snowplume"3 vals
drag0100.002 vals
explosionIdfakeExpmineExpfakeExp2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

shadowDetailMask 1, explosionRadius 0, damageValue 0, kickBackStrength 0, triggerRadius 0, maxDamage 0.0001, destroyDamage 2.0, damageLevel {1.0, 1.0}

All 3 variants

A 12 mods the most-shipped version
className"smokepuff"
shapeFile"smoke"
shadowDetailMask1
explosionIdfakeExp
explosionRadius0
damageValue0
damageType$NullDamageType
kickBackStrength0
triggerRadius0
maxDamage0.0001
destroyDamage2.0
damageLevel{1.0, 1.0}
mass-1
drag0
B 2 mods damageType $MineDamageType · className "Mine" · mass 0 · drag 100.0
className"Mine"
shapeFile"breath"
shadowDetailMask1
explosionIdmineExp
explosionRadius0
damageValue0
damageType$MineDamageType
kickBackStrength0
triggerRadius0
maxDamage0.0001
destroyDamage2.0
damageLevel{1.0, 1.0}
mass0
drag100.0
Shipped by: tactacserver141
C 2 mods shapeFile "snowplume"
className"smokepuff"
shapeFile"snowplume"
shadowDetailMask1
explosionIdfakeExp
explosionRadius0
damageValue0
damageType$NullDamageType
kickBackStrength0
triggerRadius0
maxDamage0.0001
destroyDamage2.0
damageLevel{1.0, 1.0}
mass-1
drag0