⌂Starsiege: Tribes Community Archive

RocketData FlakBullet community-made

Not part of the retail game. No Dynamix version of this name exists.

16mods
4variants
69%agreement
ABCD

4 variants across 16 mods; the most-shipped one is in 69% of them — one version dominates.

What the variants disagree about

propertyA11 modsB2 modsC2 modsD1 modsspread
explosionRadius5.015.05.05.02 vals
aimDeflection0—0.01—2 vals
explosionTagdebrisExpMediumrocketExpdebrisExpMediumdebrisExpMedium2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (19)

bulletShapeName "mortar.dts", collisionRadius 0.0, mass 1, damageClass 1, damageValue 0.6, damageType $ExplosionDamageType, kickBackStrength 0.10, muzzleVelocity 65.0, terminalVelocity 80.0, acceleration 5.0, totalTime 10.0, liveTime 8.0, lightRange 5.0, lightColor { 0.4, 0.4, 1.0 }, inheritedVelocityScale 0.5, trailType 2, trailString "shotgunex.dts", smokeDist 1, soundId SoundDiscSpin

Neighbourhood

Used by

TurretData DeployableTurretprojectileType
ItemImageData FlakImageprojectileType

All 4 variants

A 11 mods the most-shipped version
bulletShapeName"mortar.dts"
explosionTagdebrisExpMedium
collisionRadius0.0
mass1
damageClass1
damageValue0.6
damageType$ExplosionDamageType
aimDeflection0
explosionRadius5.0
kickBackStrength0.10
muzzleVelocity65.0
terminalVelocity80.0
acceleration5.0
totalTime10.0
liveTime8.0
lightRange5.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.5
trailType2
trailString"shotgunex.dts"
smokeDist1
soundIdSoundDiscSpin
B 2 mods explosionRadius 15.0 · no aimDeflection · explosionTag rocketExp
bulletShapeName"mortar.dts"
explosionTagrocketExp
collisionRadius0.0
mass1
damageClass1
damageValue0.6
damageType$ExplosionDamageType
explosionRadius15.0
kickBackStrength0.10
muzzleVelocity65.0
terminalVelocity80.0
acceleration5.0
totalTime10.0
liveTime8.0
lightRange5.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.5
trailType2
trailString"shotgunex.dts"
smokeDist1
soundIdSoundDiscSpin
C 2 mods aimDeflection 0.01
bulletShapeName"mortar.dts"
explosionTagdebrisExpMedium
collisionRadius0.0
mass1
damageClass1
damageValue0.6
damageType$ExplosionDamageType
aimDeflection0.01
explosionRadius5.0
kickBackStrength0.10
muzzleVelocity65.0
terminalVelocity80.0
acceleration5.0
totalTime10.0
liveTime8.0
lightRange5.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.5
trailType2
trailString"shotgunex.dts"
smokeDist1
soundIdSoundDiscSpin
D 1 mods no aimDeflection
bulletShapeName"mortar.dts"
explosionTagdebrisExpMedium
collisionRadius0.0
mass1
damageClass1
damageValue0.6
damageType$ExplosionDamageType
explosionRadius5.0
kickBackStrength0.10
muzzleVelocity65.0
terminalVelocity80.0
acceleration5.0
totalTime10.0
liveTime8.0
lightRange5.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.5
trailType2
trailString"shotgunex.dts"
smokeDist1
soundIdSoundDiscSpin
Shipped by: Hybrid Mod Setup