TurretData DeployableTurret Dynamix — base game
Declared by the retail game. 73 of its 74 variants are community edits of it.
287mods
74variants
17%agreement
◨ 3D model
The retail Dynamix model remoteturret.DTS (118 tris). Drag to orbit.
74 variants across 287 mods; the most-shipped one is in 17% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
Shaded cells differ from retail. — = property absent. spread counts distinct values across all 74 variants, not just the 5 shown.
9 more properties that differ
deactivateSound, fireSound, maxDamage, reloadDelay, sequenceSound[0], shadowDetailMask, speedModifier, validateMaterials, validateShape
Same in all 74 variants (6)
visibleToSensor true, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 74 variants
RETAIL 46 mods the retail version
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 48 mods projectileType IonBolt · description "Remote Ion Turret" · range 55 · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 30 mods no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 28 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "LiL Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 10 mods no activationSound · no deactivateSound · no fireSound · no sequenceSound[0]
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 9 mods projectileType IonBolt · description "Remote Ion Turret" · maxDamage 1.0 · range 155
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 155 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 7 mods maxEnergy 100 · minGunEnergy 1 · reloadDelay 0.05 · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
H 7 mods projectileType SniperLaser · maxEnergy 640 · maxGunEnergy 45 · minGunEnergy 45
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 640 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 45 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 128 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
I 6 mods projectileType MiniTurretBolt · maxEnergy 100 · minGunEnergy 1 · maxDamage 2.5
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniTurretBolt |
|---|
| maxDamage | 2.5 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.35 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
J 5 mods projectileType IonEBolt · speed 3.0 · description "Ion Turret" · fireSound SoundEnergyTurretFire
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonEBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.7 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 35 |
|---|
| gunrange | 65 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundEnergyTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
K 5 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | false |
|---|
| validateMaterials | false |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "LiL Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
L 4 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | false |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 2 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Fusion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
M 4 mods projectileType SniperLaser · maxEnergy 640 · maxGunEnergy 45 · minGunEnergy 45
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.85 |
|---|
| maxEnergy | 640 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 45 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 170 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
N 4 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Sentry Turret System" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
O 3 mods projectileType SniperLaser · maxEnergy 640 · maxGunEnergy 45 · minGunEnergy 45
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 640 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 45 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 128 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
P 3 mods projectileType IonBolt · description "Remote Ion Turret" · maxDamage 1.0 · range 55
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Q 3 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 2 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Fusion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
R 3 mods projectileType TurretMissile · maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60
| maxDamage | 0.75 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretMissile |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Rocket Turret" |
|---|
S 3 mods projectileType SAWBullet · description "Remote Machine Gun" · fireSound SoundMortarTurretFire · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | SAWBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Machine Gun" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
T 3 mods projectileType Turretlaser · maxEnergy 640 · maxGunEnergy 45 · minGunEnergy 45
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | Turretlaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 640 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 45 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 128 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
U 3 mods projectileType IonBolt · description "Remote Ion Turret" · maxDamage 1.0 · range 55
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
V 3 mods range 55 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
W 2 mods projectileType EwebBlast · maxEnergy 100 · maxGunEnergy 0 · minGunEnergy 0
| maxDamage | 1.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 0 |
|---|
| maxGunEnergy | 0 |
|---|
| range | 100 |
|---|
| gunRange | 75 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "eweb" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | EwebBlast |
|---|
| reloadDelay | 0.5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| fireSound | mineExplosion |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "EWEB Turret" |
|---|
X 2 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "LiL Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Y 2 mods maxEnergy 200 · maxGunEnergy 1 · minGunEnergy 75 · maxDamage 0.75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Z 2 mods projectileType FlakBullet · dopplerVelocity 100 · speed 10.0 · description "RPT Turret"
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | FlakBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 10.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 350 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 100 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "RPT Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
26 2 mods reloadDelay 0.05 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
27 2 mods className "SelfPoweredTurret" · projectileType IonBolt · description "Remote Ion Turret" · range 55
| className | "SelfPoweredTurret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
28 2 mods projectileType IonBolt · maxEnergy 500 · description "Remote Ion Turret" · maxDamage 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
29 2 mods projectileType MinigunBullet · dopplerVelocity 100 · speed 10.0 · description "ES Turret"
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | MinigunBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 10.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 350 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 100 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "ES Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
30 2 mods projectileType PGBullet · maxEnergy 200 · maxGunEnergy 1 · minGunEnergy 75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | PGBullet |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "[ES Turret]" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
31 2 mods maxDamage 1.8 · range 35 · shapeFile "indoorgun" · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 1.8 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 35 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
32 2 mods description "Ion Turret" · range $Nappy::Base::DeployableTurretRange · validateMaterials $Base::validate · validateShape $Base::validate
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | $Base::validate |
|---|
| validateMaterials | $Base::validate |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | $Nappy::Base::DeployableTurretRange |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
33 1 mods range 40 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
34 1 mods maxEnergy 70 · maxDamage 0.71 · range 100 · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.71 |
|---|
| maxEnergy | 70 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
35 1 mods debrisId flashDebrisSmall · range 55 · reloadDelay 0.04 · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.04 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisSmall |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
36 1 mods projectileType TurretSentryproj · maxEnergy 250 · minGunEnergy 1 · speed 3.0
| className | "Turret" |
|---|
| shapeFile | "deptur_sentry" |
|---|
| projectileType | TurretSentryproj |
|---|
| maxDamage | 7.0 |
|---|
| maxEnergy | 250 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.5 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 3.0 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundTurSentry |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Sentry Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
37 1 mods projectileType ARBullet · dopplerVelocity 50.0 · maxEnergy 50.6 · maxGunEnergy 0.5
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | ARBullet |
|---|
| maxDamage | 8.65 |
|---|
| maxEnergy | 50.6 |
|---|
| minGunEnergy | 0.1 |
|---|
| maxGunEnergy | 0.5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.02 |
|---|
| speed | 1.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 50.0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | MachineGunFire |
|---|
| explosionId | flashExpMedium |
|---|
| description | "MG42" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
38 1 mods imageType DeployableTurretImage · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| imageType | DeployableTurretImage |
|---|
39 1 mods maxGunEnergy 3 · minGunEnergy 3 · gunRange 100 · range 45
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | false |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 3 |
|---|
| maxGunEnergy | 3 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 45 |
|---|
| gunRange | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
40 1 mods projectileType AirMines · description "Remote AirMine Turret" · reloadDelay 0.8 · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | AirMines |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.8 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote AirMine Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
41 1 mods maxEnergy 300 · minGunEnergy 1 · maxDamage 1.65 · reloadDelay 0.05
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 1.65 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
42 1 mods maxEnergy 200 · maxGunEnergy 1 · minGunEnergy 75 · maxDamage 0.75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.2 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
43 1 mods maxGunEnergy 0 · minGunEnergy 1 · description "Sentry Turret" · range 50
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 0 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Sentry Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
44 1 mods projectileType TurretMissile · maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60
| maxDamage | 0.75 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretMissile |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Rocket Turret" |
|---|
45 1 mods projectileType PlasmaBolt · maxEnergy 500 · speed 2 · maxDamage 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | PlasmaBolt |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 2 |
|---|
| speedModifier | 2 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
46 1 mods projectileType IonTurretBolt · maxGunEnergy 0 · description "Remote Ion Turret" · range 45
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonTurretBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 0 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 45 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
47 1 mods projectileType GuassBolt2 · maxEnergy 2 · maxGunEnergy 1 · minGunEnergy 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | GuassBolt2 |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 2 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Guass Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
48 1 mods projectileType TurretBolt · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
49 1 mods gunRange 40 · range 20 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 20 |
|---|
| gunRange | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
50 1 mods maxEnergy 25 · maxGunEnergy 0 · minGunEnergy 1 · description "Sentry Turret"
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.25 |
|---|
| maxEnergy | 25 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 0 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Sentry Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
51 1 mods projectileType Ultra20Bullet · maxEnergy 100 · maxGunEnergy 1.5 · minGunEnergy 1
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | Ultra20Bullet |
|---|
| accuFire | false |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 1.5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.065 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | debrisMediumExplosion |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Ultra-AC20 Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
52 1 mods maxEnergy 150 · range 90 · reloadDelay 0.1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 90 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
53 1 mods projectileType MiniFusionBolt1 · maxEnergy 190 · speed 3.0 · maxDamage 1.75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt1 |
|---|
| maxDamage | 1.75 |
|---|
| maxEnergy | 190 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
54 1 mods projectileType FlakBullet · dopplerVelocity 100 · speed 5.0 · description "[RPT Turret]"
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | FlakBullet |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 350 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 100 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "[RPT Turret]" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
55 1 mods projectileType TinyTurretBolt · maxEnergy 6000 · explosionId MyDebrisExp · maxDamage 6.5
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | false |
|---|
| validateMaterials | false |
|---|
| projectileType | TinyTurretBolt |
|---|
| maxDamage | 6.5 |
|---|
| maxEnergy | 6000 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | MyDebrisExp |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
56 1 mods projectileType IonEBolt · speed 3.0 · description "Sector Turret" · fireSound SoundEnergyTurretFire
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonEBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.7 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 35 |
|---|
| gunrange | 65 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundEnergyTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Sector Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
57 1 mods projectileType HangingBolt · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | HangingBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
58 1 mods projectileType TurretSentryproj · maxEnergy 250 · minGunEnergy 1 · speed 2.5
| className | "Turret" |
|---|
| shapeFile | "deptur_sentry" |
|---|
| projectileType | TurretSentryproj |
|---|
| maxDamage | 7.0 |
|---|
| maxEnergy | 250 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 2.5 |
|---|
| range | 250 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundTurSentry |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Sentry Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
59 1 mods projectileType WatchdogICE · description "WatchDog ICE" · range 50 · no validateMaterials
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | WatchdogICE |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "WatchDog ICE" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
60 1 mods projectileType B17Payload · description "Remote Nuke Turret" · maxDamage 1.0 · range 155
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | B17Payload |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 155 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Nuke Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
61 1 mods projectileType MiniFusionBolt1 · maxEnergy 190 · speed 6.0 · maxDamage 1.75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt1 |
|---|
| maxDamage | 1.75 |
|---|
| maxEnergy | 190 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
62 1 mods projectileType IonBolt · description "Remote Ion Turret" · maxDamage 0.75 · range 55
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | IonBolt |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Ion Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
63 1 mods maxEnergy 250 · range 50 · reloadDelay 0.1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 250 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
64 1 mods validateShape false
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | false |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
65 1 mods projectileType RMTBolt · maxEnergy 200 · maxGunEnergy 1 · minGunEnergy 75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| projectileType | RMTBolt |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
66 1 mods projectileType Ultra20Bullet · maxEnergy 100 · maxGunEnergy 3 · minGunEnergy 20
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | Ultra20Bullet |
|---|
| accuFire | false |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 3 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | debrisMediumExplosion |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Ultra AC-20 Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
67 1 mods maxEnergy 500 · maxGunEnergy 10 · minGunEnergy 10 · speed 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 2 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.08 |
|---|
| speed | 1 |
|---|
| speedModifier | 1 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Peewee Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
68 1 mods maxEnergy 40 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 40 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
69 1 mods projectileType TurretLaser · maxGunEnergy 30 · minGunEnergy 20 · description "Laser Turret"
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | TurretLaser |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 20 |
|---|
| maxGunEnergy | 30 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
70 1 mods projectileType SAWBullet · description "Remote Machine Gun" · fireSound SoundMortarTurretFire · maxDamage 4.0
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | SAWBullet |
|---|
| maxDamage | 4.0 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.6 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 20 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Machine Gun" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
71 1 mods projectileType hander1Laser · speed 30.0 · description "Alarm Turret" · range 80
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | hander1Laser |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.01 |
|---|
| speed | 30.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 80 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Alarm Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
72 1 mods range 55 · reloadDelay 0.04 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.04 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 55 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
73 1 mods projectileType MiniFusionBolt2 · no validateMaterials · no validateShape
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | MiniFusionBolt2 |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.4 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|