RocketData MedLaserShell community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (13)
bulletShapeName "bullet.dts", explosionTag laserExp1, collisionRadius 0.0, mass 0.0, damageClass 0, damageValue 0.15, damageType $LaserDamageType, acceleration 0.0, totalTime 0.8, liveTime 0.8, lightRange 4.0, lightColor { 0.25, 1, 0.25 }, inheritedVelocityScale 0.0
All 2 variants
A 1 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | laserExp1 |
| collisionRadius | 0.0 |
| mass | 0.0 |
| damageClass | 0 |
| damageValue | 0.15 |
| damageType | $LaserDamageType |
| muzzleVelocity | 15000.0 |
| terminalVelocity | 15000.0 |
| acceleration | 0.0 |
| totalTime | 0.8 |
| liveTime | 0.8 |
| lightRange | 4.0 |
| lightColor | { 0.25, 1, 0.25 } |
| inheritedVelocityScale | 0.0 |
Shipped by: HvMechBot
B 1 mods muzzleVelocity 10000.0 · terminalVelocity 10000.0
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | laserExp1 |
| collisionRadius | 0.0 |
| mass | 0.0 |
| damageClass | 0 |
| damageValue | 0.15 |
| damageType | $LaserDamageType |
| muzzleVelocity | 10000.0 |
| terminalVelocity | 10000.0 |
| acceleration | 0.0 |
| totalTime | 0.8 |
| liveTime | 0.8 |
| lightRange | 4.0 |
| lightColor | { 0.25, 1, 0.25 } |
| inheritedVelocityScale | 0.0 |
Shipped by: hvMechWarrior-v14