⌂Starsiege: Tribes Community Archive

RocketData MedLaserShell community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
muzzleVelocity15000.010000.02 vals
terminalVelocity15000.010000.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

bulletShapeName "bullet.dts", explosionTag laserExp1, collisionRadius 0.0, mass 0.0, damageClass 0, damageValue 0.15, damageType $LaserDamageType, acceleration 0.0, totalTime 0.8, liveTime 0.8, lightRange 4.0, lightColor { 0.25, 1, 0.25 }, inheritedVelocityScale 0.0

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTaglaserExp1
collisionRadius0.0
mass0.0
damageClass0
damageValue0.15
damageType$LaserDamageType
muzzleVelocity15000.0
terminalVelocity15000.0
acceleration0.0
totalTime0.8
liveTime0.8
lightRange4.0
lightColor{ 0.25, 1, 0.25 }
inheritedVelocityScale0.0
Shipped by: HvMechBot
B 1 mods muzzleVelocity 10000.0 · terminalVelocity 10000.0
bulletShapeName"bullet.dts"
explosionTaglaserExp1
collisionRadius0.0
mass0.0
damageClass0
damageValue0.15
damageType$LaserDamageType
muzzleVelocity10000.0
terminalVelocity10000.0
acceleration0.0
totalTime0.8
liveTime0.8
lightRange4.0
lightColor{ 0.25, 1, 0.25 }
inheritedVelocityScale0.0
Shipped by: hvMechWarrior-v14