StaticShapeData DeployableTripwire community-made
Not part of the retail game. No Dynamix version of this name exists.
5mods
1variants
100%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
All 5 mods that ship this use the identical version — nobody changed it.
All 1 variants
A 5 mods the most-shipped version
| className | "DeployableTripwire" |
|---|---|
| damageSkinData | "objectDamageSkins" |
| shapeFile | "flagstand" |
| maxDamage | 1.5 |
| maxEnergy | 200 |
| isTranslucent | true |
| mapFilter | 2 |
| visibleToSensor | true |
| explosionId | LargeShockwave |
| debrisId | flashDebrisLarge |
| description | "Phasing Trap" |