StaticShapeData doorfourbyeightForceFieldShape community-made
Not part of the retail game. No Dynamix version of this name exists.
46mods
13variants
20%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
13 variants across 46 mods; the most-shipped one is in 20% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A9 mods | B7 mods | C7 mods | D6 mods | E4 mods | spread |
|---|
| maxEnergy | 200 | 200 | 40 | 200 | 15 | 3 vals |
|---|
| className | "LargeForceField" | "LargeForceField" | "LargeForceField" | "LargeForceField" | "FF" | 2 vals |
|---|
| lightRadius | 12.0 | 12.0 | 12.0 | 12.0 | — | 1 vals |
|---|
| lightType | 2 | 2 | 2 | 2 | — | 1 vals |
|---|
| maxDamage | 20.0 | 200.0 | 15.0 | 14.5 | 3.3 | 13 vals |
|---|
| description | "4x8 Field Door" | "4x8 Field Door" | "4x8 Field Door" | "4x8 Field Door" | "Large Force Field Door" | 2 vals |
|---|
| explosionId | mortarExp | mortarExp | mortarExp | mortarExp | debrisExpLarge | 2 vals |
|---|
| lightColor | {1.0,0.2,0.2} | {1.0,0.2,0.2} | {1.0,0.2,0.2} | {1.0,0.2,0.2} | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 13 variants, not just the 5 shown.
1 more properties that differ
shieldShapeName
Same in all 13 variants (6)
damageSkinData "objectDamageSkins", mapFilter 2, visibleToSensor true, debrisId flashDebrisLarge, side "single", isTranslucent true
All 13 variants
A 9 mods the most-shipped version
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 20.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
B 7 mods maxDamage 200.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 200.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
C 7 mods maxEnergy 40 · maxDamage 15.0 · shieldShapeName "shield"
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 15.0 |
|---|
| maxEnergy | 40 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
| shieldShapeName | "shield" |
|---|
D 6 mods maxDamage 14.5
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 14.5 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
E 4 mods className "FF" · no lightRadius · no lightType · maxEnergy 15
| className | "FF" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 3.3 |
|---|
| maxEnergy | 15 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| debrisId | flashDebrisLarge |
|---|
| explosionId | debrisExpLarge |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Large Force Field Door" |
|---|
F 3 mods maxDamage 5.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 5.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
G 3 mods maxDamage 25.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 25.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
H 2 mods description "Large Force Field Door" · maxDamage 6.0 · shapeFile "forcefield"
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield" |
|---|
| maxDamage | 6.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Large Force Field Door" |
|---|
I 2 mods maxDamage 20.0 * $Nappy::StaticShapeStrength
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 20.0 * $Nappy::StaticShapeStrength |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
J 1 mods className "FF" · no lightRadius · no lightType · maxEnergy 15
| className | "FF" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 3.2 |
|---|
| maxEnergy | 15 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| debrisId | flashDebrisLarge |
|---|
| explosionId | debrisExpLarge |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Large Force Field Door" |
|---|
K 1 mods maxDamage 1.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
L 1 mods maxEnergy 40 · maxDamage 35.0 · shieldShapeName "shield"
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 35.0 |
|---|
| maxEnergy | 40 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|
| shieldShapeName | "shield" |
|---|
M 1 mods maxDamage 40.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "forcefield_4x8" |
|---|
| maxDamage | 40.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "4x8 Field Door" |
|---|