TurretData DeployableTaserTrtB community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 39 mods; the most-shipped one is in 64% of them — one version dominates.
What the variants disagree about
| property | A25 mods | B6 mods | C4 mods | D3 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| activationSound | SoundTaserActivate | SoundRemoteTurretOn | SoundTaserActivate | SoundRemoteTurretOn | SoundTaserActivate | 2 vals |
| deactivateSound | SoundTaserDeactivate | SoundRemoteTurretOff | SoundTaserDeactivate | SoundRemoteTurretOff | SoundTaserDeactivate | 2 vals |
| debrisId | defaultDebrisSmall | flashDebrisMedium | defaultDebrisSmall | flashDebrisMedium | defaultDebrisSmall | 2 vals |
| description | "Taser Turret" | "Taser Turret" | "Taser Turret System" | "Taser Turret" | "Taser Turret" | 2 vals |
| fireSound | SoundTaserFire | SoundBeaconUse | SoundTaserFire | SoundBeaconUse | SoundTaserFire | 2 vals |
| maxDamage | 1 | 1 | 1 | 1 | 2 | 2 vals |
| validateMaterials | — | — | — | true | — | 1 vals |
| validateShape | — | — | — | true | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (22)
className "Turret", shapeFile "camera", projectileType TaserTrtBLaser, maxEnergy 500, minGunEnergy 6, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 2, speed 2, speedModifier 2, range 60, visibleToSensor true, shadowDetailMask 0, dopplerVelocity 0, castLOS true, supression false, supressable true, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | LaserData TaserTrtBLaser | 39 mods |
All 5 variants
A 25 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | TaserTrtBLaser |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisSmall |
| shieldShapeName | "shield" |
| fireSound | SoundTaserFire |
| activationSound | SoundTaserActivate |
| deactivateSound | SoundTaserDeactivate |
| explosionId | flashExpMedium |
| description | "Taser Turret" |
| damageSkinData | "objectDamageSkins" |
B 6 mods activationSound SoundRemoteTurretOn · deactivateSound SoundRemoteTurretOff · debrisId flashDebrisMedium · fireSound SoundBeaconUse
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | TaserTrtBLaser |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundBeaconUse |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Taser Turret" |
| damageSkinData | "objectDamageSkins" |
C 4 mods description "Taser Turret System"
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | TaserTrtBLaser |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisSmall |
| shieldShapeName | "shield" |
| fireSound | SoundTaserFire |
| activationSound | SoundTaserActivate |
| deactivateSound | SoundTaserDeactivate |
| explosionId | flashExpMedium |
| description | "Taser Turret System" |
| damageSkinData | "objectDamageSkins" |
D 3 mods activationSound SoundRemoteTurretOn · deactivateSound SoundRemoteTurretOff · debrisId flashDebrisMedium · fireSound SoundBeaconUse
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| validateShape | true |
| validateMaterials | true |
| projectileType | TaserTrtBLaser |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundBeaconUse |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Taser Turret" |
| damageSkinData | "objectDamageSkins" |
E 1 mods maxDamage 2
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | TaserTrtBLaser |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisSmall |
| shieldShapeName | "shield" |
| fireSound | SoundTaserFire |
| activationSound | SoundTaserActivate |
| deactivateSound | SoundTaserDeactivate |
| explosionId | flashExpMedium |
| description | "Taser Turret" |
| damageSkinData | "objectDamageSkins" |