TurretData DeployableVulcan community-made
Not part of the retail game. No Dynamix version of this name exists.
25mods
8variants
32%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
8 variants across 25 mods; the most-shipped one is in 32% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A8 mods | B5 mods | C4 mods | D3 mods | E2 mods | spread |
|---|
| projectileType | TurretBullet | TurretBullet | TurretBullet | VulcanBullet | TurretBullet | 2 vals |
|---|
| maxGunEnergy | 5 | 4 | 3.975 | 3 | 5 | 5 vals |
|---|
| minGunEnergy | 4 | 3 | 3 | 5 | 4 | 4 vals |
|---|
| maxEnergy | 300 | 200 | 300 | 200 | 300 | 4 vals |
|---|
| speed | 4.0 | 4.0 | 4.0 | 2.0 | 4.0 | 4 vals |
|---|
| maxDamage | 4.0 | 1.5 | 4.0 | 1.0 | 4.0 * $Nappy::TurretStrength | 7 vals |
|---|
| reloadDelay | 0.00001 | 0.1 | 0.00001 | 0.01 | 0.00001 | 6 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.
Same in all 8 variants (11)
className "Turret", visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 8 variants
A 8 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | TurretBullet |
|---|
| accuFire | false |
|---|
| maxDamage | 4.0 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 4 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.00001 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 5 mods maxEnergy 200 · maxGunEnergy 4 · minGunEnergy 3 · maxDamage 1.5
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | TurretBullet |
|---|
| accuFire | false |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 3 |
|---|
| maxGunEnergy | 4 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 4 mods maxGunEnergy 3.975 · minGunEnergy 3
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | TurretBullet |
|---|
| accuFire | false |
|---|
| maxDamage | 4.0 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 3 |
|---|
| maxGunEnergy | 3.975 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.00001 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 3 mods projectileType VulcanBullet · maxEnergy 200 · maxGunEnergy 3 · minGunEnergy 5
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | VulcanBullet |
|---|
| accuFire | false |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 3 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.01 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 2 mods maxDamage 4.0 * $Nappy::TurretStrength
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | TurretBullet |
|---|
| accuFire | false |
|---|
| maxDamage | 4.0 * $Nappy::TurretStrength |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 4 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.00001 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 1 mods projectileType VulcanBullet · maxGunEnergy 2 · minGunEnergy 1 · speed 3.0
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | VulcanBullet |
|---|
| maxDamage | 0.5 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 2 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.015 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 50 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| whirSound | SoundChainTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 1 mods maxEnergy 700 · speed 3.0 · accuFire true · maxDamage 2.5
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | TurretBullet |
|---|
| accuFire | true |
|---|
| maxDamage | 2.5 |
|---|
| maxEnergy | 700 |
|---|
| minGunEnergy | 4 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 120 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
H 1 mods maxEnergy 120 · maxGunEnergy 4 · minGunEnergy 5 · speed 5.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | TurretBullet |
|---|
| maxDamage | 1.7 |
|---|
| maxEnergy | 120 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 4 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.001 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 2.5 |
|---|
| range | 135 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Anti-Aircraft/Vulcan Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|