TurretData InvTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 11 mods; the most-shipped one is in 55% of them — one version dominates.
What the variants disagree about
| property | A6 mods | B5 mods | C4 mods | D4 mods | spread |
|---|---|---|---|---|---|
| className | "" | "" | "Turret" | "Turret" | 2 vals |
| projectileType | InventoryCharge | InventoryCharge | InventoryCharge | InvLaser | 2 vals |
| firingTimeMS | 5000 | 5000 | 1750 | — | 2 vals |
| range | 7.5 | 15 | 7 | 7 | 3 vals |
| reloadDelay | 0.0 | 0.0 | 1.0 | 2.0 | 3 vals |
| energyRate | 30.0 | 30.0 | 30.0 | — | 1 vals |
| explosionId | — | — | LargeShockwave | LargeShockwave | 1 vals |
| isSustained | true | true | true | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
1 more properties that differ
shieldShapeName
Same in all 4 variants (14)
maxDamage 1000.0, maxEnergy 150, minGunEnergy 50, maxGunEnergy 5, visibleToSensor false, dopplerVelocity 0.1, castLOS true, supression false, pinger false, supressable false, debrisId defaultDebrisMedium, shapeFile "camera", speed 5.0, speedModifier 1.5
Neighbourhood
Points at
| projectileType | LightningData InventoryCharge | 15 mods |
| projectileType | TargetLaserData InvLaser | 4 mods |
All 4 variants
A 6 mods the most-shipped version
| maxDamage | 1000.0 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 7.5 |
| visibleToSensor | false |
| dopplerVelocity | 0.1 |
| castLOS | true |
| supression | false |
| pinger | false |
| supressable | false |
| debrisId | defaultDebrisMedium |
| className | "" |
| shapeFile | "camera" |
| projectileType | InventoryCharge |
| speed | 5.0 |
| speedModifier | 1.5 |
| reloadDelay | 0.0 |
| isSustained | true |
| firingTimeMS | 5000 |
| energyRate | 30.0 |
B 5 mods range 15
| maxDamage | 1000.0 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 15 |
| visibleToSensor | false |
| dopplerVelocity | 0.1 |
| castLOS | true |
| supression | false |
| pinger | false |
| supressable | false |
| debrisId | defaultDebrisMedium |
| className | "" |
| shapeFile | "camera" |
| projectileType | InventoryCharge |
| speed | 5.0 |
| speedModifier | 1.5 |
| reloadDelay | 0.0 |
| isSustained | true |
| firingTimeMS | 5000 |
| energyRate | 30.0 |
C 4 mods className "Turret" · explosionId LargeShockwave · firingTimeMS 1750 · range 7
| maxDamage | 1000.0 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 7 |
| visibleToSensor | false |
| dopplerVelocity | 0.1 |
| castLOS | true |
| supression | false |
| pinger | false |
| supressable | false |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "camera" |
| projectileType | InventoryCharge |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| reloadDelay | 1.0 |
| explosionId | LargeShockwave |
| isSustained | true |
| firingTimeMS | 1750 |
| energyRate | 30.0 |
D 4 mods className "Turret" · projectileType InvLaser · no energyRate · explosionId LargeShockwave
| maxDamage | 1000.0 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 7 |
| visibleToSensor | false |
| dopplerVelocity | 0.1 |
| castLOS | true |
| supression | false |
| pinger | false |
| supressable | false |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "camera" |
| projectileType | InvLaser |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| reloadDelay | 2.0 |
| explosionId | LargeShockwave |