TurretData LaserTurretB community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
8 variants across 46 mods; the most-shipped one is in 59% of them — one version dominates.
What the variants disagree about
| property | A27 mods | B5 mods | C4 mods | D3 mods | E3 mods | spread |
|---|---|---|---|---|---|---|
| projectileType | PlasmaBolt | PlasmaBolt | PlasmaBoltTurrt | PlasmaBolt | PlasmaBoltTurrt | 2 vals |
| description | "Mini-Plasma Turret" | "Mini-Plasma Turret" | "Plasma Turret" | "Plasma Turret System" | "Plasma Turret" | 3 vals |
| maxDamage | 1 | 1 | 2 | 1 | 2 | 2 vals |
| validateMaterials | true | false | true | true | true | 2 vals |
| validateShape | true | false | false | true | true | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.
Same in all 8 variants (23)
className "Turret", shapeFile "remoteturret", maxEnergy 500, minGunEnergy 6, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 0.08, speed 2, speedModifier 2, visibleToSensor true, shadowDetailMask 0, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundRemoteTurretFire, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | BulletData PlasmaBolt / RocketData PlasmaBolt | 38 mods |
| projectileType | BulletData PlasmaBoltTurrt | 7 mods |
All 8 variants
A 27 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | PlasmaBolt |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Mini-Plasma Turret" |
| damageSkinData | "objectDamageSkins" |
B 5 mods validateMaterials false · validateShape false
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | false |
| validateMaterials | false |
| projectileType | PlasmaBolt |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Mini-Plasma Turret" |
| damageSkinData | "objectDamageSkins" |
C 4 mods projectileType PlasmaBoltTurrt · description "Plasma Turret" · maxDamage 2 · validateShape false
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | false |
| validateMaterials | true |
| projectileType | PlasmaBoltTurrt |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Plasma Turret" |
| damageSkinData | "objectDamageSkins" |
D 3 mods description "Plasma Turret System"
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | PlasmaBolt |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Plasma Turret System" |
| damageSkinData | "objectDamageSkins" |
E 3 mods projectileType PlasmaBoltTurrt · description "Plasma Turret" · maxDamage 2
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | PlasmaBoltTurrt |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Plasma Turret" |
| damageSkinData | "objectDamageSkins" |
F 2 mods no validateShape
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateMaterials | true |
| projectileType | PlasmaBolt |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Mini-Plasma Turret" |
| damageSkinData | "objectDamageSkins" |
G 1 mods no projectileType · description "Plasma Turret System"
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 40 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Plasma Turret System" |
| damageSkinData | "objectDamageSkins" |
H 1 mods maxDamage 2 · range 50
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | PlasmaBolt |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 50 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Mini-Plasma Turret" |
| damageSkinData | "objectDamageSkins" |